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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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PadPanic
Joined: 09 May 2006 Posts: 7
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Posted: Thu Mar 08, 2007 3:05 am Post subject: [PSPSDK] I can't compile with SDL |
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Hi,
I Have XUBUNTU on a vitual machine, i install PSPSDK and PSPSDL libraries,
compilation for PSP work but my problem is when i compile for linux.
GCC can't find SDL and other SDL libs.
The SDL Dev libraries is installed with
[quote]
sudo apt-get install libsdl1.2debian-all
sudo apt-get install libsdl1.2-dev
sudo apt-get install libsdl-image1.2 libsdl-image1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev
when i compile with:
gcc main.c -lSDLmain -lSDL -lSDL_image
i have
| Quote: | error: ‘SDL_WM_SetCaption’ was not declared in this scope
main.c:21: error: ‘SDL_MapRGB’ was not declared in this scope
.......
main.c:29: error: ‘SDL_Quit’ was not declared in this scope |
main.c
| Code: |
#include "SDL.h"
#include "SDL_image.h"
int main( int argc, char* argv[])
{
SDL_Init(SDL_INIT_VIDEO);
SDL_Surface *screen = NULL, *image = NULL;
SDL_Rect position;
image = IMG_Load("image.jpg");
position.x = 0;
position.y = 0;
screen = SDL_SetVideoMode(800, 600, 32, SDL_HWSURFACE);
SDL_WM_SetCaption("Test tout simple", NULL);
SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 255,255,255) );
SDL_BlitSurface( image, NULL, screen, &position );
SDL_Flip(screen);
SDL_Delay(3000);
SDL_FreeSurface(image);
SDL_Quit();
}
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thanks[/code] |
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PadPanic
Joined: 09 May 2006 Posts: 7
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Posted: Thu Mar 08, 2007 3:35 am Post subject: |
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I solved that error with
#include "SDL/SDL.H"
#include "SDL/SDL_image.h"
the compilation is ok
but when i compile the same program for PSP with that Makefile:
| Code: |
PCCC = gcc
PCCFLAGS = -O2 -g -Wall -DDEBUG -DNOTPSP
PCLIBS = -L/usr/lib
PCINCLUDE = -I/usr/include -I/usr/include/SDL
OBJS = main.o
TARGET = alpha
CFLAGS = -O2 -g -Wall -DDEBUG
LIBS=
LIBDIR =
LDFLAGS =
EXTRA_TARGETS = EBOOT.PBP kxploit
EXTRA_CLEAN = pcclean
# --- PC SDL
PCCFLAGS += $(shell sdl-config --cflags)
PCLIBS += $(shell sdl-config --libs)
PCLIBS += -lSDL_mixer -lm -lSDL -lSDLmain -lSDL_image -lpng -lz
PSP_EBOOT_TITLE = TEST
PSP_DIR_NAME = TEST
PSPSDK=$(shell psp-config --pspsdk-path)
PSPBIN = $(PSPSDK)/../bin
CFLAGS += $(shell $(PSPBIN)/sdl-config --cflags)
LIBS += $(shell $(PSPBIN)/sdl-config --libs)
LIBS += -lm -lSDL -lSDLmain -lSDL_image -lpng -lz -ljpeg
include $(PSPSDK)/lib/build.mak
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I have that errors :
| Quote: |
alpha@alpha-desktop:~/Desktop/PROjectS/d$ make
psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -O2 -g -Wall -DDEBUG -I/usr/local/pspdev/psp/include/SDL -Dmain=SDL_main -D_PSP_FW_VERSION=150 -L. -L/usr/local/pspdev/psp/sdk/lib main.o -L/usr/local/pspdev/psp/lib -lSDLmain -lSDL -lm -L/usr/local/pspdev/psp/sdk/lib -lpspdebug -lpspgu -lpspctrl -lpspge -lpspdisplay -lpsphprm -lpspsdk -lpsprtc -lpspaudio -lc -lpspuser -lpsputility -lpspkernel -lm -lSDL -lSDLmain -lSDL_image -lpng -lz -ljpeg -lpspdebug -lpspdisplay -lpspge -lpspctrl -lpspsdk -lc -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resolver -lpsputility -lpspuser -lpspkernel -o alpha.elf
/usr/local/pspdev/psp/lib/libSDL_image.a(IMG.o): In function `IMG_Load':
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG.c:65: undefined reference to `SDL_RWFromFile'
/usr/local/pspdev/psp/lib/libSDL_image.a(IMG_bmp.o): In function `IMG_LoadBMP_RW':
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:196: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:197: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:198: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:199: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:202: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:215: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:216: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:217: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:218: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:219: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:220: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:221: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:222: undefined reference to `SDL_ReadLE32'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:223: undefined reference to `SDL_ReadLE32'
/usr/local/pspdev/psp/lib/libSDL_image.a(IMG_bmp.o):/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:224: more undefined references to `SDL_ReadLE32' follow
/usr/local/pspdev/psp/lib/libSDL_image.a(IMG_bmp.o): In function `IMG_LoadBMP_RW':
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:204: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:205: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:206: undefined reference to `SDL_ReadLE16'
/home/alpha/Desktop/PROjectS/badbilly/bad_billy/SDL_image/IMG_bmp.c:207: undefined reference to `SDL_ReadLE16'
/usr/local/pspdev/psp/lib/libpng.a(pngrtran.o): In function `png_build_gamma_table':
pngrtran.c:(.text+0x1258): undefined reference to `pow'
pngrtran.c:(.text+0x1470): undefined reference to `pow'
pngrtran.c:(.text+0x1518): undefined reference to `pow'
pngrtran.c:(.text+0x1630): undefined reference to `pow'
pngrtran.c:(.text+0x170c): undefined reference to `pow'
/usr/local/pspdev/psp/lib/libpng.a(pngrtran.o):pngrtran.c:(.text+0x17f8): more undefined references to `pow' follow
collect2: ld returned 1 exit status
make: *** [alpha.elf] Error 1
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danzel
Joined: 04 Nov 2005 Posts: 182
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Posted: Thu Mar 08, 2007 5:26 am Post subject: |
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To compile SDL programs for PSP you need to install the psp version of SDL:
You need to get the packages from the ps2dev svn, then read the README.PSP contained in each to see how to install it.
The packages you will need (Based on your makefile) in the order you should install them are:
zlib, libpng, SDL, SDL_image, SDL_mixer
To get them:
svn co svn://svn.ps2dev.org/psp/trunk/[PACKAGE NAME]
Then check the new folder for the README.PSP and follow the instructions to install it. |
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