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sceGuCopyImage

 
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Orion_



Joined: 27 Jan 2005
Posts: 69

PostPosted: Sun Oct 09, 2005 11:45 am    Post subject: sceGuCopyImage Reply with quote

is there a simple way to blit image with transparency (at least with one bit transparency (pixel on/off)) using sceGuCopyImage ?
if not, (I tried playing with options of guEnable but without any success)
what is the simplest way to do that ? (without using vertex or whatever 3D things ...)
If it only works with vertex, is there a source code example anywhere ?
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Shine



Joined: 03 Dec 2004
Posts: 728
Location: Germany

PostPosted: Sun Oct 09, 2005 4:21 pm    Post subject: Re: sceGuCopyImage Reply with quote

I think it works with textures, only, not with sceGuCopyImage, see http://svn.ps2dev.org/filedetails.php?repname=pspware&path=/trunk/LuaPlayer/src/graphics.c&rev=0&sc=0 blitAlphaImageToScreen and initGraphics for an example.
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