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Patching sceKernelExitGame

 
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Pirata Nervo



Joined: 09 Oct 2007
Posts: 409

PostPosted: Tue Mar 04, 2008 9:26 pm    Post subject: Patching sceKernelExitGame Reply with quote

My program patches the function sceKernelExitGame(), it's replaced with my own function which restarts my application.
What function do games use to exit? is it sceKernelExitGame? When I run ISOs or UMD's from my application, the function is lost, do I need to do what the NOKXPLOIT app does?
"The patch will remain resident in the firmware until one of these conditions happen:

1) A program crashes the psp, forcing you to do 2.

2) You restart your psp holding the power button or remove the battery. "

any help would be appreciated.

Edit:
The function sceKernelExitGame is replaced now with my one but it crashes, I am learning MIPS again so I can understand the bootstrap better.
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