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tnh
Joined: 29 Jul 2005 Posts: 2
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Posted: Thu Sep 08, 2005 12:15 am Post subject: [noob question] Making a bootable CD containing own code |
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I am absolutely new to ps2 homebrew development and right now am setting up the compilers and reading the docs etc...
What I want to try before first own coding experiments is to find a way to make a bootable CD.
My question is: when I have a compiled *.elf - file, how do burn it on a cd so that it boots? (I have a MatrixInfinity chip, so if there's a method that only works with this chip that's ok for me)
I know this may sound terribly newbie-like, and maybe it is, but after browsing ps2dev and the forum for hours I still couldn't find out how it's done. Just burning the elf-file onto a cd won't help it seems. |
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Dark Killer
Joined: 25 Jan 2005 Posts: 32
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Posted: Thu Sep 08, 2005 1:02 am Post subject: |
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you need to create a system.cnf script and point it to the elf file.
but why dont you just set up ps2link or naplink so you dont have to burn a new cd everytime you need to test something? |
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tnh
Joined: 29 Jul 2005 Posts: 2
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Posted: Sat Sep 10, 2005 1:56 am Post subject: |
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Thank you very much for answering.
But the next question is, how do I create a system.cnf file?
Why I want to burn on a CD: I first wanted to make sure that this is possible, because my interest in ps2 developing lies in coding something I can give to my friends on a CD (they all have a Matrix Infinity chip). |
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weltall
Joined: 20 Feb 2004 Posts: 310
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Posted: Sun Sep 11, 2005 3:32 am Post subject: |
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| you can find some examples on game cd/dvd then just change the pointed elf to your elf |
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