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3D models to psp format converter ?

 
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devpsx



Joined: 19 May 2005
Posts: 8

PostPosted: Fri Oct 21, 2005 3:33 am    Post subject: 3D models to psp format converter ? Reply with quote

Hello all! :)

I would like to test some 3D stuff on the psp, but I wondered if a 3D models (like 3DS for example) could be converted to a psp suitable format using a program ?


Thanks for any help :)
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Ryu



Joined: 17 Oct 2005
Posts: 19

PostPosted: Fri Oct 21, 2005 3:39 am    Post subject: Reply with quote

you don't need to convert to anything... you could just use that 3ds file in your program
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devpsx



Joined: 19 May 2005
Posts: 8

PostPosted: Fri Oct 21, 2005 7:10 am    Post subject: 3D converter Reply with quote

Please could you explain ?
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Paco



Joined: 09 Oct 2005
Posts: 54

PostPosted: Fri Oct 21, 2005 7:15 am    Post subject: Reply with quote

If you already have the 3D files in a given format, say 3DS, you'll need a piece of code that reads .3DS files and is able to prepare them for PSP rendering. Alternatively, you can load these files in a 3D modelling package and create an "exporter" that converts them into a PSP-ready format.

There's no ready-made package that will do all, but with a bit of Google and a lot of work you can make one.
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outtony



Joined: 13 Oct 2005
Posts: 26
Location: Slovakia

PostPosted: Fri Oct 21, 2005 5:22 pm    Post subject: convert it Reply with quote

i highly recommend convert them into a PSP-ready format. it's faster
you can convert it from existing format (3ds, wrl, obj...)
or better make a exporter plugin to maya or max (better maya :D )
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devpsx



Joined: 19 May 2005
Posts: 8

PostPosted: Fri Oct 21, 2005 6:40 pm    Post subject: 3d converter Reply with quote

Thanks for your answers :)

So, if i understand well, there is no dedicated tool for this task ?
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LuMo



Joined: 21 Aug 2005
Posts: 410
Location: Austria

PostPosted: Fri Oct 21, 2005 7:04 pm    Post subject: Re: convert it Reply with quote

outtony wrote:
you can convert it from existing format (ma, obj...)
or better make a exporter plugin to maya or max (better maya :D )

MAYA! MAYA! MAYA! *g* if someone got such a scipt/program/tool
please let me know :)

greets
lumo
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outtony



Joined: 13 Oct 2005
Posts: 26
Location: Slovakia

PostPosted: Fri Oct 21, 2005 7:06 pm    Post subject: Re: convert it Reply with quote

LuMo wrote:

MAYA! MAYA! MAYA! *g* if someone got such a scipt/program/tool
please let me know :)
o


me too :)
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