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use 1 memory stick for the psp-dev exploit

 
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blockablocka



Joined: 06 May 2005
Posts: 2

PostPosted: Fri Jun 17, 2005 1:24 am    Post subject: use 1 memory stick for the psp-dev exploit Reply with quote

http://www.psp-spot.com/forums/index.php?showtopic=510

Someone give this a try and let me know!
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Lex



Joined: 11 May 2005
Posts: 27
Location: Germany

PostPosted: Fri Jun 17, 2005 1:31 am    Post subject: Reply with quote

Probably the best way to destroy the filesystem on your memorystick.
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MarfPSP



Joined: 22 Jan 2005
Posts: 27

PostPosted: Fri Jun 17, 2005 1:58 am    Post subject: Reply with quote

How would removing the stick when its not being accessed then renaming some files damage the file system?
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Lex



Joined: 11 May 2005
Posts: 27
Location: Germany

PostPosted: Fri Jun 17, 2005 3:19 am    Post subject: Reply with quote

Because you never know when the cache is flushed to the stick
by your operating system. Except for unix where you can "sync;sync".
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_Psycho



Joined: 14 Apr 2005
Posts: 28
Location: Montréal, Canada

PostPosted: Fri Jun 17, 2005 10:13 am    Post subject: Reply with quote

For removable device, XP doesnt do any cache, except if you set it into your hardware removable device. It should copy the file strait.
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Lex



Joined: 11 May 2005
Posts: 27
Location: Germany

PostPosted: Fri Jun 17, 2005 2:39 pm    Post subject: Reply with quote

I know it should (you can set optimize for removeable device, or something like that, don't know in english)

But when I seriously watch any removeable drive's status light,
you'll see it will not do so, compared to e.g. Linux after issueing sync.
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Lex



Joined: 11 May 2005
Posts: 27
Location: Germany

PostPosted: Fri Jun 17, 2005 2:46 pm    Post subject: Reply with quote

Forgot to mention, that I already had a lot of dead digital-camera memory to revive that was killed that way by others.

If you can get a copy of the fat you're done, if not you can just search for
known filemagics (which is easy for pictures) and dump your data.

On PSP we don't know the filemagics for every possible savegame/data yet, do we ?
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