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ayatollah
Joined: 04 Sep 2005 Posts: 15
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Posted: Tue Oct 11, 2005 5:25 am Post subject: Through Mode in Vertex Type |
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A friend of mine (official Developer) sent me a small little source to look at some "official" code and everything looks just like the homebrew stuff (slightly different naming) however one thing that I could not find in PSPGU.H was
SCEGU_THROUGH
which is used in sceGuDrawArray OR'd with the vtype ... Does anyone out there know what it actually does!?!? |
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RustyFunkNut
Joined: 26 Sep 2005 Posts: 17 Location: London, UK
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Posted: Tue Oct 11, 2005 6:11 am Post subject: |
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| I think it corresponds to GU_TRANSFORM_2D. I could be wrong though! |
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