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Through Mode in Vertex Type

 
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ayatollah



Joined: 04 Sep 2005
Posts: 15

PostPosted: Tue Oct 11, 2005 5:25 am    Post subject: Through Mode in Vertex Type Reply with quote

A friend of mine (official Developer) sent me a small little source to look at some "official" code and everything looks just like the homebrew stuff (slightly different naming) however one thing that I could not find in PSPGU.H was

SCEGU_THROUGH

which is used in sceGuDrawArray OR'd with the vtype ... Does anyone out there know what it actually does!?!?
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RustyFunkNut



Joined: 26 Sep 2005
Posts: 17
Location: London, UK

PostPosted: Tue Oct 11, 2005 6:11 am    Post subject: Reply with quote

I think it corresponds to GU_TRANSFORM_2D. I could be wrong though!
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