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2.0 syscall

 
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Slasher



Joined: 27 Jan 2006
Posts: 5

PostPosted: Mon Jul 17, 2006 10:49 am    Post subject: 2.0 syscall Reply with quote

One of my buddies messed up his 2.0s loadexec.prx, and I'm helping him by making a simple program that reflashes it. Only problem is that my flashing method requires sceIoRemove. I've found the syscalls for all my other functions, except I can't seem to find this one.

So,
I'm looking for the syscall sceIoRemove(" "); for 2.0.

Can anyone help me out?

Thanks
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Fanjita



Joined: 28 Sep 2005
Posts: 217

PostPosted: Mon Jul 31, 2006 5:05 am    Post subject: Reply with quote

Code:
0xF27A9C51, 0x209E, sceIoRemove


This should work for both the GTA and TIFF exploits.
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