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qubitz



Joined: 03 Apr 2005
Posts: 32

PostPosted: Mon Aug 08, 2005 11:01 am    Post subject: Reply with quote

I don't know who ever claimed ownership of this code, and I don't know who released the pictures. It's not supposed to be top secret or anything, but for reasons made obvious here, it wasn't really supposed to get out. It was just a little experiment. Fluff did the artwork, and I wrote the code. I'll go ahead and post a demo for the curious. However, you can probably expect this project to die. There's no real reason to pursue it.

http://psplinux.sourceforge.net/files/pspos.tar.bz2

EDIT: I'll go ahead and post the source code. I actually gave the source to some people a few weeks ago, so it would probably come up sooner or later. Here it is in all its sloppy glory.

http://psplinux.sourceforge.net/files/pspos-src.tar.bz2


Last edited by qubitz on Mon Aug 08, 2005 9:45 pm; edited 1 time in total
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F9zDark



Joined: 02 Apr 2005
Posts: 127

PostPosted: Mon Aug 08, 2005 1:20 pm    Post subject: Reply with quote

Ok, I used the Kxploit tool on the eboot in the first link you posted, put it on my PSP and it loads up, shows the fake bios screen for maybe half a second and then says "Unable to Load Character Image." Any idea why?
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webjeff



Joined: 05 May 2005
Posts: 66

PostPosted: Mon Aug 08, 2005 2:04 pm    Post subject: Reply with quote

Mine does the same thing.

Jeff
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qubitz



Joined: 03 Apr 2005
Posts: 32

PostPosted: Mon Aug 08, 2005 9:47 pm    Post subject: Reply with quote

That's because it can't find the images directory. Make sure it is in the same place as eboot.pbp

Also, I realized I posted one of my source snapshots as the first file, which was supposed to be a binary snapshot. I've fixed it, so now the first link is a binary snapshot.
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Fluff



Joined: 22 Apr 2005
Posts: 35

PostPosted: Mon Aug 08, 2005 10:52 pm    Post subject: Reply with quote

This projects dead, i wont be working on it anymore, and i am not giving permission for my own artwork to be used, so if someone feels like messing with the source and releasing something themselves, they'd damn well better do their own graphics too.

I'd personally like to thank MSX for the death of this project, when you are given an internal beta, and SPECIFICALLY asked, not to show anyone, or distrobute information about the project,
Doing the opposite, posting pictures and in depth information about the project and its plans, you are going against the entire concept of being an internal beta tester, Take your post in this thread, "hi im a beta tester and this is what it is", rediculous, bloody rediculous.
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F9zDark



Joined: 02 Apr 2005
Posts: 127

PostPosted: Tue Aug 09, 2005 3:43 am    Post subject: Reply with quote

It really is a shame that this project is dead. It had alot of potential and still does. It is truly sad to see it end over a poor choice in a beta tester.

Thank you Fluff and Qubitz for the astonishing work you two have done.
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DDRLord



Joined: 26 May 2005
Posts: 6

PostPosted: Tue Aug 09, 2005 8:09 am    Post subject: Reply with quote

I agree with F9zDark.
There's nothing sadder than seeing a program cancelled, especially when it looked as good as this one.
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qubitz



Joined: 03 Apr 2005
Posts: 32

PostPosted: Tue Aug 09, 2005 8:23 am    Post subject: Reply with quote

Thanks for all the support. The truth is that the project has been somewhat stalled for the last few weeks, so it was more or less dead. However, the source is still alive, and who knows what could happen with it.

The good news is that Fluff and I still have a few tricks up our sleeves, so keep your eyes peeled. :)
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Warren



Joined: 24 Jan 2004
Posts: 173
Location: San Diego, CA

PostPosted: Tue Aug 09, 2005 8:36 am    Post subject: Reply with quote

You still planning on doing a GUI for PSPMC Qubitz? Or should I try and find someone else? XviD support is getting there, just need to optimise it for the PSP (480x272 runs at 5fps atm)
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F9zDark



Joined: 02 Apr 2005
Posts: 127

PostPosted: Tue Aug 09, 2005 10:25 am    Post subject: Reply with quote

qubitz wrote:
Thanks for all the support. The truth is that the project has been somewhat stalled for the last few weeks, so it was more or less dead. However, the source is still alive, and who knows what could happen with it.

The good news is that Fluff and I still have a few tricks up our sleeves, so keep your eyes peeled. :)


Thats great news qubitz, maybe I should hold off on implementing a "My PSP" type icon for browsing mem-stick and system info then?
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