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Large terrain texturing

 
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bartiss



Joined: 20 Apr 2005
Posts: 2

PostPosted: Sat Apr 23, 2005 12:27 am    Post subject: Large terrain texturing Reply with quote

Hi

We have just started working on a an arcade simulator and we're stuck with first problem:

How to make the trrain look good? :)

Large textures don't seem to be a good idea. Some say use texture tiles, but what about roads and blendings (grass-mountain for example)

I'm sure this subject was discussed many times but using search doesn't provide any answers.

Thanks in advance
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