bartiss
Joined: 20 Apr 2005 Posts: 2
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Posted: Sat Apr 23, 2005 12:27 am Post subject: Large terrain texturing |
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Hi
We have just started working on a an arcade simulator and we're stuck with first problem:
How to make the trrain look good? :)
Large textures don't seem to be a good idea. Some say use texture tiles, but what about roads and blendings (grass-mountain for example)
I'm sure this subject was discussed many times but using search doesn't provide any answers.
Thanks in advance |
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