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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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devpsx
Joined: 19 May 2005 Posts: 8
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Posted: Tue Feb 06, 2007 8:55 pm Post subject: 320 x 240 mode ? |
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Hello everyone,
I would like to adapt a game that use 320x240 resolution mode.
Is it possible to use a 'hardware' mean to use this on the psp, or is it by a "resize" method of the display ?
Thanks a lot. |
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daniel-kun
Joined: 06 Feb 2007 Posts: 4
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Posted: Tue Feb 06, 2007 10:04 pm Post subject: |
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I'd go for resize.
And besides that, adding multiple resize-options would be best. I.e. on the TFT-display of the PSP, a resize from 320x240 to 480x272 would a) crop the image OR b) stretch the image AND c) look bad, even if you align it correctly.
So I'd simply use a 320x240 area of the 480x272 of the screen and do everything game-related there. You can add a frame or special menus or whatever to the surrounding free-space.
OR, you can rewrite the game to use the higher resolution. For 2D-games this most likely includes increasing the area that can be seen, which is potentially a good thing.
Regards,
Daniel _________________ eat(this); // delicious suicide |
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