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pspdisplay.h

 
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be2003



Joined: 20 Apr 2006
Posts: 144

PostPosted: Mon Mar 05, 2007 1:56 pm    Post subject: pspdisplay.h Reply with quote

is it just me or in pspdisplay.h shouldn't

Code:
/**
 * Get Display Framebuffer information
 *
 * @param topaddr - pointer to void* to receive address of start of framebuffer
 * @param bufferwidth - pointer to int to receive buffer width (must be power of 2)
 * @param pixelformat - pointer to int to receive one of ::PspDisplayPixelFormats.
 * @param unk1 - pointer to int, receives unknown, always 1? (vblank sync?)
 */
int sceDisplayGetFrameBuf(void **topaddr, int *bufferwidth, int *pixelformat, int *unk1);


be
Code:
/**
 * Get Display Framebuffer information
 *
 * @param topaddr - pointer to void* to receive address of start of framebuffer
 * @param bufferwidth - pointer to int to receive buffer width (must be power of 2)
 * @param pixelformat - pointer to int to receive one of ::PspDisplayPixelFormats.
 * @param sync - pointer to int to receive one of ::PspDisplaySetBufSync.
 */
int sceDisplayGetFrameBuf(void **topaddr, int *bufferwidth, int *pixelformat, int *sync);


just speculating...
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