forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Popstation questions

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Sun Jan 27, 2008 5:10 pm    Post subject: Popstation questions Reply with quote

Hi Guys,
I just got my first "Hello World" running on the PSP through the Popstation emu.

Firstly, I don't even know if this will run on official firmware, but suspect it would if everyone's PSX backups do.

Secondly, I would like to know what version Playstation the PSP tries to emulate,
or more specific.. what BIOS image is is based on?

Also, if anyone has links, etc to further reading material pertaining to the topic,
I'd like to read up :)
There have been problems if I ever have to access the CD drive to load
programs from a menu, etc. I'm interested in how it is handled in emulation.
Cheers, Art.
_________________
If not actually, then potentially.
Back to top
View user's profile Send private message
moonlight



Joined: 26 Oct 2005
Posts: 567

PostPosted: Sun Jan 27, 2008 8:12 pm    Post subject: Reply with quote

I remember that in old 3.02/3.03 times we extracted the bios from pops.prx and compared it against lots of psx bioses, and no match found, it seems like
if a new psx bios would have been coded just for the emulator, and probably has been changing between versions.

Anyways, try always to load your code in different versions, as you never know if a specific version has broken something and is not your fault, after all, it is an emulator.
Back to top
View user's profile Send private message
Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Sun Jan 27, 2008 8:21 pm    Post subject: Reply with quote

I have got a "Hello World" type program going:
RapidShare: 1-Click Webhosting
Just still wonder if the hack to run PSX ISOs was in the EBOOT, or in
custom firmware as well (to get the PSP to run them).
The CDROM driver is another issue.

Nice to think a brew could be run on PSP, and then a real PSX through the TV.
_________________
If not actually, then potentially.
Back to top
View user's profile Send private message
Shendo



Joined: 29 Jan 2008
Posts: 1

PostPosted: Tue Jan 29, 2008 1:02 am    Post subject: Reply with quote

PSP uses modified BIOS from the SCPH 100 console.

Here is some info on the subject.
Back to top
View user's profile Send private message
snow



Joined: 15 Dec 2007
Posts: 31

PostPosted: Tue Jan 29, 2008 1:59 pm    Post subject: Reply with quote

I've been wondering recently how they managed to produce a full speed PSOne emulator for the PSP. I found an early thread on this forum discussing the many pitfalls and issues to create such a thing (and PacMan's PSOne emulator). There was talk of running the native PSOne code directly against the Allegrex due to the MIPS family backward compatibility. Last thing I saw was that this was an issue when certain areas of memory were accessed (and some solutions for translations were presented).

So, did it ever come out how Sony managed to pull it off? I wonder if watching how the data is read from the ISO and executed would give some insight. I'll put it in my book due out in the fall =P
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group