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Hellcat
Joined: 24 Jan 2007 Posts: 84
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Posted: Wed Sep 05, 2007 7:48 pm Post subject: Getting stubs for a .PRX |
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Hi, me again....
Is there a way (except completly disassambling and reversing) to gain the stubs of a .PRX so I can call it's functions from my program?
:) |
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Jim

Joined: 02 Jul 2005 Posts: 487 Location: Sydney
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johnmph
Joined: 23 Jul 2005 Posts: 119
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Posted: Thu Sep 06, 2007 1:53 am Post subject: Re: Getting stubs for a .PRX |
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| Hellcat wrote: | Hi, me again....
Is there a way (except completly disassambling and reversing) to gain the stubs of a .PRX so I can call it's functions from my program?
:) |
PRXTool (option --stubs)
http://forums.ps2dev.org/viewtopic.php?t=7182 |
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Hellcat
Joined: 24 Jan 2007 Posts: 84
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Posted: Thu Sep 06, 2007 4:53 pm Post subject: |
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Great!
Thanks, that did it, worked like a charm :) |
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