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saulotmalo2
Joined: 10 Sep 2007 Posts: 43
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Posted: Sat Sep 15, 2007 6:26 am Post subject: can i get the ammount of memory? |
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| Hello i'm programming a game in SDL for PSP can i know how many memory left before i full it? |
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TyRaNiD
Joined: 18 Jan 2004 Posts: 918
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Posted: Sat Sep 15, 2007 7:22 am Post subject: |
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| Around about the time you learn English. |
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saulotmalo2
Joined: 10 Sep 2007 Posts: 43
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Posted: Sat Sep 15, 2007 7:35 am Post subject: |
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so if i'm spanish i can't ask here?
i mean if there is a way to know how many memory lefts after i have load several sprites on the memory. I want to know this because i have to calculate arround howmany memory i want to spend using sprites without caching them. |
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Jim

Joined: 02 Jul 2005 Posts: 487 Location: Sydney
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saulotmalo2
Joined: 10 Sep 2007 Posts: 43
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Posted: Sat Sep 15, 2007 12:04 pm Post subject: |
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just perfect like allways jin!!!
( i'm sorry... i did searched but i don't found this ) |
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quadrizo
Joined: 23 Aug 2007 Posts: 21
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Posted: Tue Sep 18, 2007 2:02 am Post subject: |
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| TyRaNiD wrote: | | Around about the time you learn English. |
....... |
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IM back!
Joined: 17 Apr 2007 Posts: 44
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Posted: Tue Sep 18, 2007 5:52 am Post subject: |
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| quadrizo wrote: | | TyRaNiD wrote: | | Around about the time you learn English. |
....... |
what the heck is this? this post makes no sense whatsoever . some one delete this and the above. _________________ sorry for spelling! |
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saulotmalo2
Joined: 10 Sep 2007 Posts: 43
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Posted: Tue Sep 18, 2007 6:47 am Post subject: |
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| IM back! wrote: | | quadrizo wrote: | | TyRaNiD wrote: | | Around about the time you learn English. |
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what the heck is this? this post makes no sense whatsoever . some one delete this and the above. |
this post is solved, also it had a very important reason of being created. When you work on a system with a limited ammount of memory sometimes you need to know how many memory is still unused for loading more sprites or precalculate things.
regards |
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IM back!
Joined: 17 Apr 2007 Posts: 44
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Posted: Tue Sep 18, 2007 8:11 am Post subject: |
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no i mean that the comment from quadrizo makes no sense _________________ sorry for spelling! |
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Chrighton
Joined: 15 Jun 2005 Posts: 58
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Posted: Tue Sep 18, 2007 8:38 am Post subject: |
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| IM back! wrote: | | no i mean that the comment from quadrizo makes no sense |
It does. I'd say he's expressing dumbfounded-ness.
Last edited by Chrighton on Tue Sep 18, 2007 8:39 am; edited 1 time in total |
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quadrizo
Joined: 23 Aug 2007 Posts: 21
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Posted: Tue Sep 18, 2007 8:38 am Post subject: |
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| Quote: | | Around about the time you learn English. |
this one too, in that case ... not really helpful ... |
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saulotmalo2
Joined: 10 Sep 2007 Posts: 43
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Posted: Tue Sep 18, 2007 9:05 am Post subject: |
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there is no point in fighting. there was a problem but now is solved so it ends here.
pd: also i respect a lot tyranid because is a good coder he doesn't respect me as much. |
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Jim

Joined: 02 Jul 2005 Posts: 487 Location: Sydney
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Posted: Tue Sep 18, 2007 11:00 am Post subject: |
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I think he got out the wrong side of bed that morning ;)
Jim _________________ http://www.dbfinteractive.com |
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