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pspSdkLoadInetModules fails

 
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Shine



Joined: 03 Dec 2004
Posts: 728
Location: Germany

PostPosted: Mon Nov 28, 2005 4:20 am    Post subject: pspSdkLoadInetModules fails Reply with quote

I've included WLAN support in Lua Player, but it fails with a SCE_KERNEL_ERROR_MODULE_MGR_BUSY at pspSdkLoadStartModule("flash0:/kd/ifhandle.prx", PSP_MEMORY_PARTITION_KERNEL). It is in SVN, if someone wants to test it. I've tested it with a 1.00 firmware PSP.
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Mon Nov 28, 2005 6:43 am    Post subject: Reply with quote

I don't think that code is complete (or at least, not properly documented).
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Shine



Joined: 03 Dec 2004
Posts: 728
Location: Germany

PostPosted: Mon Nov 28, 2005 9:08 am    Post subject: Reply with quote

mrbrown wrote:
I don't think that code is complete (or at least, not properly documented).


Thanks for your tip in #pspdev chat, now it works. I've committed the Lua Player sources to SVN, so you can test it with this program.

Would be nice to make the integration a bit easier, without the need to create a user mode thread by hand. And there are some TODOs in the source, e.g. looks like the term function doesn't work.
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Shine



Joined: 03 Dec 2004
Posts: 728
Location: Germany

PostPosted: Sat Dec 03, 2005 7:01 am    Post subject: Reply with quote

I've created a small pure-C sample for loading a web page, using the new PSPSDK functions: http://www.frank-buss.de/tmp/wget.zip . Perhaps it should be merged with John_K's WLAN sample in the PSPSDK, I've dropped him a note in #pspdev, but at least it could be used to help fixing the TODOs (in main.c and Makefile) and the termination bug.
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