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pegasus2000
Joined: 12 Jul 2006 Posts: 160
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Posted: Sun Apr 06, 2008 5:16 pm Post subject: Allegro for Nanodesktop |
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Good morning. I'm Filippo Battaglia.
I have a question for the developers. I'm
thinking to release a new version of Nanodesktop
for PSP. Till now, my library has been a SDK
for windows applications, but it lacks in the
support for the development of games.
Well, I'm thinking about a porting of Allegro
library under nd architecture.
So, PSP programmers could use the abilities of
nd and of Allegro in order to easy develop
games under PSP. Moreover, when Visilab writes
a new HAL, a simple recompilation would give
immediately a version of Allegro for the
new architecture (we would have Allegro for
PSP, for Nintendo DS, for Gizmodo etc. in
short times).
Well, I'm asking to myself: does anyone of
you help me in the development of the
new library?
If someone of you is interested, please
contact me: I'm trying to create a
community for the project, and I need
to evaluate how much workforce I have.
Thank you for your interest.
Bye
Filippo Battaglia |
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jean

Joined: 05 Jan 2008 Posts: 489
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Posted: Sun Apr 06, 2008 7:54 pm Post subject: |
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Try submitting your help request under the "help requests" section, too.
Good luck! |
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helboi
Joined: 26 Mar 2008 Posts: 9
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Posted: Sun Apr 06, 2008 9:14 pm Post subject: |
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good luck man
it's a great challenge for u since there is also the LTE game engine which is wonderfull
Don't forget to make it compatible with slim and lite in order to profit from advantages like the ram and the tv output |
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BlackShark
Joined: 02 Mar 2007 Posts: 11
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Posted: Mon Apr 07, 2008 2:28 pm Post subject: |
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mmm, i love allegro for window projects, tis an excellent 2d lib. _________________ Programmer van der C |
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pegasus2000
Joined: 12 Jul 2006 Posts: 160
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Posted: Fri Apr 18, 2008 11:48 pm Post subject: |
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| BlackShark wrote: | | mmm, i love allegro for window projects, tis an excellent 2d lib. |
What do you think about to help me ? |
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