forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Platform 2d for PSP

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
SephZero



Joined: 29 Apr 2006
Posts: 5

PostPosted: Sat Apr 29, 2006 10:25 pm    Post subject: Platform 2d for PSP Reply with quote

Hello dudes..i don't know if u know who i am.. i'm sephzero from Team Shadow (simpleamp??) and i'm here to ask your help..

i would create a platform 2d for PSP like sonic..with the lateral scrolling..
but i don't know how could i begin..can u help me?
i would do it in C...
Back to top
View user's profile Send private message
PeterM



Joined: 31 Dec 2005
Posts: 125
Location: Edinburgh, UK

PostPosted: Sat Apr 29, 2006 11:44 pm    Post subject: Reply with quote

Sounds like you're in over your head.

Do you know how to program?
Do you know how to program games for a PC?
Do you know how to program for the PSP?

I would solve these problems in that order.
Back to top
View user's profile Send private message Visit poster's website
SephZero



Joined: 29 Apr 2006
Posts: 5

PostPosted: Sat Apr 29, 2006 11:57 pm    Post subject: Reply with quote

i'm developing this homebrew for PSP with my team..

http://dl.qj.net/Simple-Amp-Beta-2-Released,-A-Dose-of-MP3-for-PSP-PSP-Homebrew-Applications/pg/12/fid/6938/catid/140


i know a little bit of C for PSP..
Back to top
View user's profile Send private message
PeterM



Joined: 31 Dec 2005
Posts: 125
Location: Edinburgh, UK

PostPosted: Sun Apr 30, 2006 1:17 am    Post subject: Reply with quote

Excellent, sounds like you're experienced enough. Sorry, there are so many newbie posts nowadays... I did not mean to offend.

I would go for a top-down approach, then you should find that what you need to do becomes apparent as you need it.

Start off with the high level logic flow - initialisation, title screen, game "play" screen, game over, etc. Some design patterns like "Run and return successor" can help with this.

Then you'll probably find that you need to set up a world for playing in, with a tile-based map, and sprites for characters. How you store and process this lot depends on your preferences.

Hope this helps,
Pete
Back to top
View user's profile Send private message Visit poster's website
SephZero



Joined: 29 Apr 2006
Posts: 5

PostPosted: Sun Apr 30, 2006 1:58 am    Post subject: Reply with quote

i think my problems will be only world scrolling and collisions betweeb character and world..

anyway..tnx! :)
Back to top
View user's profile Send private message
PeterM



Joined: 31 Dec 2005
Posts: 125
Location: Edinburgh, UK

PostPosted: Sun Apr 30, 2006 5:05 am    Post subject: Reply with quote

Scrolling's not so bad, you just offset your blits by the camera position.

Collision can be a paint though, especially if you support slopes.

Check out a relevant tutorial here:
http://jnrdev.72dpiarmy.com/
Back to top
View user's profile Send private message Visit poster's website
Ats



Joined: 05 Dec 2005
Posts: 37
Location: Biarritz - France

PostPosted: Sun Apr 30, 2006 5:40 am    Post subject: Reply with quote

If you want to take a look, I started a side-scrolling engine game months ago. It is written in Lua but should give you an idea of how the block collision works.

You can find it here:
http://atien.free.fr/jeux/mwo/mwo.rar
Back to top
View user's profile Send private message Visit poster's website
crowba



Joined: 15 Oct 2005
Posts: 13

PostPosted: Sun Apr 30, 2006 7:39 am    Post subject: Reply with quote

doesnt the oldschool library give you the ability for easy scrolling / sprites / tiles etc ?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group