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sceUtilityLoadAvModule

 
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pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Wed Dec 26, 2007 6:47 pm    Post subject: sceUtilityLoadAvModule Reply with quote

I have a trouble.

I am writing the HAL for new PSP SLIMs....

When I use sceUtilityLoadAvModule, the system loads the
module (support for MP3 Media Engine becomes active), but,
when I attempt to use sceKernelExitGame to stop my
application, the application doesn't return to VSH.

I have tried to use sceUtilityUnloadAvModule before to
use sceKernelExitGame, but without success. Firmware is
3.71 M33-4 on PSP-SLIM.

The sceUtility routines are in libpsputility.a (do you know if
exists a new version, like libpsputility_new.a ?).

The stubs are:

STUB_START "sceUtility",0x40010000,0x00020005
STUB_FUNC 0xC629AF26,sceUtilityLoadAvModule
STUB_FUNC 0xF7D8D092,sceUtilityUnloadAvModule
STUB_END
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