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sceGuGetMemory oposite

 
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sigutis



Joined: 21 Mar 2009
Posts: 7

PostPosted: Thu May 07, 2009 2:53 am    Post subject: sceGuGetMemory oposite Reply with quote

I've looked through the sdk references but haven't found how to free memory allocated with sceGuGetMemory. Is there a c free() alternative?
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jsharrad



Joined: 20 Oct 2005
Posts: 102

PostPosted: Thu May 07, 2009 3:11 am    Post subject: Reply with quote

There isn't one because it's not needed. It uses the already allocated display list memory.
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Thu May 07, 2009 5:24 am    Post subject: Reply with quote

What he means is each time through the display loop, any memory "allocated" with that function is automatically freed. That's why the loop just keeps allocating memory every iteration.
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