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Zaibach333

Joined: 01 Jan 2006 Posts: 3
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Posted: Sun Jan 01, 2006 6:49 pm Post subject: Make things easier for potential developers |
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It would benefit the psp-scene if there was a single step installation for the sdk/all the other resources.
the accually coding is a much easier task for a beginner than getting your computer set up for it.
::::::: new user from dcemu forums :::::::: _________________ using namespace yourface; |
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weltall
Joined: 20 Feb 2004 Posts: 310
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Posted: Sun Jan 01, 2006 7:18 pm Post subject: |
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actually that's what the toolchain does, but it requires a unix like console to work fine with some application to build the source. in a linux enviroment normally that's not a problem, in windows you need to set up cygwin correctly.
plus there is a package which should install all in a win32 installer form, but i had only issue with it (missing things) so i built the toolchain with cygwin and all worked fine. now i just svn co svn://svn.ps2dev.org/psp/trunk/toolchain, do ./toolchain.sh, wait for it to finish and copy & paste on my actuall work directory (i don't use cygwin for normal build)
Last edited by weltall on Tue Jan 03, 2006 6:57 pm; edited 1 time in total |
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rinco
Joined: 21 Jan 2005 Posts: 255 Location: Canberra, Australia
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Posted: Sun Jan 01, 2006 7:23 pm Post subject: |
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There is the toolchain.sh script. How to use this script is stickied at the top of this forum:
http://forums.ps2dev.org/viewtopic.php?t=2478
I have run the script on Windows, Linux and OSX and found them all to be very simple. Linux would have to be the simplest - as it tends to already have developer software installed. |
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Zaibach333

Joined: 01 Jan 2006 Posts: 3
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Posted: Tue Jan 03, 2006 4:00 pm Post subject: |
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well, I know the procedure.
a single installation file that installes "all of the above" and ready to go in the visual studio.
like, one click. _________________ using namespace yourface; |
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jimparis
Joined: 10 Jun 2005 Posts: 1179 Location: Boston
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Posted: Tue Jan 03, 2006 4:49 pm Post subject: |
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| Provide this magic installer and a way to keep it up-to-date, and we'll gladly include it in pspsdk. |
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