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Compiling stepmania/anyotherdancesimulater on PS2?

 
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loyx



Joined: 23 Apr 2005
Posts: 6

PostPosted: Sat Apr 23, 2005 7:35 am    Post subject: Compiling stepmania/anyotherdancesimulater on PS2? Reply with quote

Hello, I am a Linux user, and I wanted to try compiling stepmania to work on the PS2.

Is it worth to try? I know there is a xbox version for it, so I thought it maybe work.

Thanks

--loyx
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Neil Stevens



Joined: 27 Jan 2005
Posts: 79
Location: California

PostPosted: Sat Apr 23, 2005 7:53 am    Post subject: Reply with quote

It appears to use SDL, and ports of SDL libraries are in progress, so it's worth a shot.

You may be need to be willing to dig in and implement missing portions of the SDL port, though.
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pixel



Joined: 30 Jan 2004
Posts: 791

PostPosted: Sat Apr 23, 2005 8:07 am    Post subject: Reply with quote

It uses a modified internal version of SDL, as well as OpenGL. It'll be a pain in the ass to port.
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loyx



Joined: 23 Apr 2005
Posts: 6

PostPosted: Sat Apr 23, 2005 9:02 am    Post subject: Reply with quote

Wow! Thanks so much for the help!

Alright, I may try to port it, but I think I might wait until a more complete sdl port is complete.

How is pydance to port, though?
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Neil Stevens



Joined: 27 Jan 2005
Posts: 79
Location: California

PostPosted: Sat Apr 23, 2005 12:18 pm    Post subject: Reply with quote

You up to port python? heh
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