| View previous topic :: View next topic |
| Author |
Message |
groepaz

Joined: 01 Sep 2005 Posts: 305
|
|
| Back to top |
|
 |
blasty
Joined: 22 Aug 2005 Posts: 9
|
Posted: Thu Sep 01, 2005 5:26 pm Post subject: |
|
|
| Great utility! Just had a little play with it :) This almost turns the PSP into a full hardware debugger. |
|
| Back to top |
|
 |
0xdeadface
Joined: 31 May 2005 Posts: 62
|
Posted: Thu Sep 01, 2005 8:29 pm Post subject: |
|
|
<slaps self for something he shoulda been able to find out before>
Rather dumb question deleted - absolutely sweet. |
|
| Back to top |
|
 |
jum

Joined: 06 Apr 2004 Posts: 38 Location: Cape Town
|
Posted: Wed Sep 07, 2005 11:55 pm Post subject: |
|
|
Welcome back Hitmen!
I hope you continue your great PS1 reputation on the PSP...
All we need now is the return of Napalm :) _________________ 8 bits is all you'll ever need... |
|
| Back to top |
|
 |
sherpya

Joined: 03 Oct 2005 Posts: 61
|
Posted: Sun Oct 16, 2005 5:20 pm Post subject: |
|
|
I've made a small python script that makes a two pass relocation on pspinside disassembly dumps to improve legibily
If someone is intrested here the url:
http://oss.netfarm.it/psp/pspinreloc.py |
|
| Back to top |
|
 |
groepaz

Joined: 01 Sep 2005 Posts: 305
|
|
| Back to top |
|
 |
sherpya

Joined: 03 Oct 2005 Posts: 61
|
Posted: Mon Oct 17, 2005 8:08 am Post subject: |
|
|
it's an external python app it runs on pc side, it takes all references addresses (from jal, jnz, j etc) and labels it naming localtion_0xxxxxx,
in the second pass it adds labels to the code and subst address in calls using the label name, if a named export is found the sceXXX name is used instead,
it works like ida does in a processing step, it's not really a big improvement of code but it improves the legibility.
You can include in the distribution if you want, but it cannot be integrated in pspinside since is python code, anyway it wouldn't be difficult to port to c code |
|
| Back to top |
|
 |
Wraggster
Joined: 26 Aug 2005 Posts: 121
|
Posted: Mon Oct 17, 2005 9:55 am Post subject: |
|
|
was there a new release or are some sites wrong Groepaz ? _________________ Webmaster of http://www.dcemu.co.uk
DCEMU The Worlds Only Homebrew & Gaming Network of Sites. |
|
| Back to top |
|
 |
groepaz

Joined: 01 Sep 2005 Posts: 305
|
|
| Back to top |
|
 |
Wraggster
Joined: 26 Aug 2005 Posts: 121
|
Posted: Tue Oct 18, 2005 4:37 am Post subject: |
|
|
| groepaz wrote: | @sherpya: ok, i'll add it to the next release i think, sounds useful :)
@Wraggster: no there wasnt, those sites talk out of their a** :=P |
ahh, i thought i had missed some news but Kojote put me right :P _________________ Webmaster of http://www.dcemu.co.uk
DCEMU The Worlds Only Homebrew & Gaming Network of Sites. |
|
| Back to top |
|
 |
|