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PacManFan
Joined: 25 Jun 2005 Posts: 66
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Posted: Sat Jul 09, 2005 11:56 am Post subject: PSP Quake source code |
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I've got the source for PSP Quake posted at:
http://home.comcast.net/~shernandez1337/
If you can contribute somehow, it would be really appreciated. Let me know if you have any problems compiling the source.
-PacManFan _________________ "I'm a little source code, short and stout
Here is my input, here is my out."
Author of PSPQuake and PSPSOne. |
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zigzag
Joined: 26 Jan 2005 Posts: 129
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Posted: Sat Jul 09, 2005 12:16 pm Post subject: |
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| Would it be possible to disable some of those optimizations that make the textures flickery/distorted? |
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PacManFan
Joined: 25 Jun 2005 Posts: 66
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Posted: Sat Jul 09, 2005 12:18 pm Post subject: optimizations |
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I don't know, check it out..
-PMF _________________ "I'm a little source code, short and stout
Here is my input, here is my out."
Author of PSPQuake and PSPSOne. |
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Warren
Joined: 24 Jan 2004 Posts: 173 Location: San Diego, CA
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Posted: Sat Jul 09, 2005 2:33 pm Post subject: |
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PascManFan, you should bug Oobles or NeoVanglist on #pspdev (irc.freenode.net) for a svn account
We need to get things like Quake in the PSPWare SVn repository. |
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