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SDL-- showimage sample no workey....

 
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muckle



Joined: 08 Sep 2005
Posts: 5
Location: under the bed

PostPosted: Thu Sep 08, 2005 1:33 am    Post subject: SDL-- showimage sample no workey.... Reply with quote

Been working with an application which uses sdl-- graphics were messed up, so I tried the showimage sample in sdlimage (after having to wack on the makefile some). Tried with a variety of png and jpegs-- none work- the closest is one of the samples from gsKit's tests which displays in displaced chunks. I did happen to notice that the texture is [hardcoded] to be placed at 0x380000 in the GS which seems mighty high for any "sizable" image and would warp around nicely (ok, not so nicely). gsKit tests all seem ok.

Anyone have any clues? Anyone actually tried showimage.c in sdlimage?
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gawd



Joined: 09 Feb 2005
Posts: 28
Location: Israel

PostPosted: Mon Sep 12, 2005 6:55 pm    Post subject: Reply with quote

I'm currently reworking on the SDL_Video code; there are many shortcuts in the code, and it's not that good. Expect new version sometime soon.

-- gawd.
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