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coolkehon
Joined: 20 Oct 2008 Posts: 355
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Posted: Mon Aug 10, 2009 1:05 am Post subject: pspgl vs pspgu |
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| which is better i know that the gu is faster but by how much because i'm making a 2d game and i'm thinking of having it use pspgl instead of the gu. but i want to be able to keep the utility dialogs. Is it possible to use the dialogs in pspgl and could i still use the gu in pspgl. |
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coolkehon
Joined: 20 Oct 2008 Posts: 355
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Posted: Tue Aug 11, 2009 2:59 am Post subject: |
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why are there no replies
also what libraries have been ported for pspgl i remember soil but can't find it on google |
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slasher2661996
Joined: 22 Feb 2009 Posts: 91 Location: Melbourne Australia ZOMG
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Posted: Tue Aug 11, 2009 7:28 am Post subject: |
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| There are probably no replies can noone has been on ps2dev, missed this topic or do not know :/ |
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KylBlz
Joined: 11 Feb 2009 Posts: 11
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Posted: Wed Aug 12, 2009 5:50 pm Post subject: |
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| im using pspGL because i already knew opengl for windows so it wasnt hard to port. im having some troubles with gl though, that i dont know how to fix. this is the first time ive heard that GU is faster, so if you dont know either one well i would start with GU, but im sticking to GL because i know it better. |
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