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Recovery M33 and xmb

 
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pspflashsystem



Joined: 24 Mar 2008
Posts: 31

PostPosted: Sat Dec 20, 2008 6:35 am    Post subject: Recovery M33 and xmb Reply with quote

Hi everybody;

I want to know how I can load recovery menu on xmb. In fact, I try sceKernelStartModule : it loads recovery but on xmb the recovery doesn't blit well...

So how can I blit recovery M33 well on xmb?

Thanks to everyone who helps me :)

PS: I'm apologize for my bad English :)
_________________
I'm apologize for my bad English because I am French :)

.::pspflashsystem::.
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Torch



Joined: 28 May 2008
Posts: 842

PostPosted: Sat Dec 20, 2008 7:00 pm    Post subject: Reply with quote

Yes the VSH PRXs will continue to run and try to render the XMB to screen.

Ideally, you should have a plugin that on start will freeze all the VSH threads. Use the screenshoot sample to do this. After this you can load recovery.prx, it should blit properly. But I think exiting recovery will issue a reboot.
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pspflashsystem



Joined: 24 Mar 2008
Posts: 31

PostPosted: Sat Dec 20, 2008 8:37 pm    Post subject: Reply with quote

Oh yes, not bad idea
Thanks a lot torch :)
I will try it :)
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I'm apologize for my bad English because I am French :)

.::pspflashsystem::.
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DeathCradle



Joined: 19 Jan 2008
Posts: 6

PostPosted: Fri Jan 16, 2009 9:14 pm    Post subject: Reply with quote

Do you'se reckon that after the module is loaded, for on exit, hook sceKernelExitVSHVSH (i think VSH or sceKernelExitGame) into a function that unloads the recovery module? then resumes the threads?

I wonder how um Miriam had done it.

When i experimented with that it failed at "apiHookByName", well thats where i assumed
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