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Using lights to do a screenfade?

 
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PompeySteve



Joined: 16 Mar 2005
Posts: 14

PostPosted: Thu Aug 04, 2005 1:21 am    Post subject: Using lights to do a screenfade? Reply with quote

My current project started off has a hack of the blit sample from PSPSDK.
I'd like to be able to do a screen fade - to black, without having to manually set each pixel in the texture.

Is it possible to use libGU to set the ambient brightness and fade out that way?

Any example code would be much appreciated!

Thanks in advance
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neofar



Joined: 21 Jan 2004
Posts: 47
Location: Spain

PostPosted: Thu Aug 04, 2005 2:53 am    Post subject: Reply with quote

Simply put a black quad over the scene and then make it transparent
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