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psx emulator bad idea?

 
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Duo



Joined: 21 Oct 2005
Posts: 25

PostPosted: Mon Feb 06, 2006 2:55 am    Post subject: psx emulator bad idea? Reply with quote

Since they are both mips , a pc program to convert r3000 to r4000a? I think this is called code translation. This would be faster running, as less things would have to be emulated. It would be better than an interpreter running on the psp, anyway. This may be how psx games are ported already, by sony.
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Danny769



Joined: 01 Feb 2006
Posts: 55

PostPosted: Mon Feb 06, 2006 4:27 am    Post subject: Reply with quote

I agree seems much more practical
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groepaz



Joined: 01 Sep 2005
Posts: 305

PostPosted: Mon Feb 06, 2006 8:07 am    Post subject: Reply with quote

but it wont work. r3k code _does_ run on r4k (even if allegrex is no r4k :=P). and ofcourse the psp ports are done by recompiling, not by translating a binary :)
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ufoz



Joined: 10 Nov 2005
Posts: 86
Location: Tokyo

PostPosted: Mon Feb 06, 2006 10:17 am    Post subject: Reply with quote

It's already been tried.

http://home.comcast.net/~shernandez1337/PSPSOne.html

Read the part about the recompiler.
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Duo



Joined: 21 Oct 2005
Posts: 25

PostPosted: Mon Feb 06, 2006 10:20 am    Post subject: Reply with quote

It says that is what he is doing. Ok.
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bradskins



Joined: 20 Dec 2005
Posts: 25

PostPosted: Mon Feb 06, 2006 2:37 pm    Post subject: Reply with quote

ok well it wouldn't be a matter of simple interpretation.

First of all like was said before mipsIII is compatible with mipsIV so that wouldnt be a problem.

The problem lies in the device adresses and the perifrial things not on CPU instructs.
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