forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

psp Chess
Goto page Previous  1, 2, 3  Next
 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Sun Jul 03, 2005 11:13 pm    Post subject: Reply with quote

RELEASE 0.17

implemented pondering (still a little sketchy - but seems to be working) - OFF by default

cleaned up some compiler warnings

10 game storage slots
Back to top
View user's profile Send private message Visit poster's website
almazlamaz



Joined: 14 Apr 2005
Posts: 25

PostPosted: Mon Jul 04, 2005 4:18 pm    Post subject: Reply with quote

Chess engine is thinking really slow :(
_________________
http://www.247recovery.com - Data Recovery
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Wed Jul 06, 2005 1:32 am    Post subject: RELEASE 0.18 Reply with quote

RELEASE 0.18

fixed poll bug (polling too often) - increases speed of search you can reasonably use a search depth of about 6 now. (default is still 4)

hopefully fixed bug that allowed you to move into check

preview saved games

prompt before overwriting a slot

fixed small bug in slot selection

basic analog controls
Back to top
View user's profile Send private message Visit poster's website
Pit0711



Joined: 24 Mar 2005
Posts: 54
Location: Old Europe -Germany-

PostPosted: Wed Jul 06, 2005 2:41 am    Post subject: Reply with quote

great work cwbowron, i always loose :-)
can you add wifi support for 2 player mode?

keep on god work..
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Wed Jul 06, 2005 2:58 am    Post subject: Reply with quote

Pit0711 wrote:
great work cwbowron, i always loose :-)
can you add wifi support for 2 player mode?


You can try decreasing the search depth to 2 or 3 and that will make the computer play worse.

I plan to make pspChess a client for the free internet chess server when all the networking stuff is figured out on the psp and made a little more easily digestable. This will allow you to play with other people through the server.

I may also make a direct 2 player mode, but I am not positive yet. It may be a little harder though, because I only have one psp.
Back to top
View user's profile Send private message Visit poster's website
chaos



Joined: 10 Apr 2005
Posts: 135

PostPosted: Wed Jul 06, 2005 3:06 am    Post subject: Reply with quote

if there was one feature i would really love to see, it would be a minimum move delay for the computer..

on the default search depth, the computer is moving virtually instantly after you enter your move. i find this really throws off my train of thought. the computer gets to 'ponder', but i don't...

what i'm suggesting is that you add a user configurable delay after each move, measured in seconds. for example, lets say i'd like 5 second delay after the computer is done thinking, before it actually makes a move.

this would allow the computer to seem much more human, and it would give the gameplay a more 'authentic' feeling, like you were playing with someone who had to at least think a little bit before making that queen-rook fork..

i realize this is not needed on the higher search depths, but for most of us, there's no reason to even try at those levels.
_________________
Chaosmachine Studios: High Quality Homebrew.
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Wed Jul 06, 2005 3:18 am    Post subject: Reply with quote

chaos wrote:

what i'm suggesting is that you add a user configurable delay after each move, measured in seconds. for example, lets say i'd like 5 second delay after the computer is done thinking, before it actually makes a move.


I like it.

It will be in 0.19
Back to top
View user's profile Send private message Visit poster's website
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Thu Jul 07, 2005 12:46 am    Post subject: RELEASE 0.19 Reply with quote

RELEASE 0.19

possibly fixed weird illegal white rook move when it was black's turn - please let me know if you see it (chess@bowron.us)

clear tables option - debug tool

minimum delay - by request
if set, the computer will delay its move until this number of seconds has passed. Gives human players more time to think and not feel rushed by computer.
Back to top
View user's profile Send private message Visit poster's website
chaos



Joined: 10 Apr 2005
Posts: 135

PostPosted: Thu Jul 07, 2005 4:27 am    Post subject: Reply with quote

cool :)
_________________
Chaosmachine Studios: High Quality Homebrew.
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Fri Jul 08, 2005 2:51 am    Post subject: RELEASE 0.20 Reply with quote

RELEASE 0.20

REALLY fixed illegal move - related to principal variation storage

reset to human vs human on checkmate, stalemate, draw

added psp:black and psp:white to options menu

removed demo key

updated pspsdk and as such had to rename a few functions and change around some makefile stuff
Back to top
View user's profile Send private message Visit poster's website
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Sat Jul 09, 2005 8:13 am    Post subject: RELEASE 0.21 Reply with quote

RELEASE 0.21

cleaned up evaluation code a bit - easier to understand what's going on. If anyone wants to write up another evalation function for a new personality, feel free to do so and send me the code. I would like to have selectable opponents in the game. (if you modifiy anything outside of evaluate() please use different function names so that I can drop it in without name conflicts)

passed pawn weights

removed clear tables options

opening book changes (probability of move proportionate to frequency) - better opening book utilization

removed load book key and menu option

added book loading to reset game
Back to top
View user's profile Send private message Visit poster's website
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Sat Jul 09, 2005 11:17 pm    Post subject: RELEASE 0.22 Reply with quote

RELEASE 0.22

new personalities:
BCE: original evaluation algorithm
BCE-Junior: BCE with stripped out positional features
Random: evaluation function returns a random number (takes longer to search because there are fewer cutoffs)

ability to add multiple personalities easily
to add a personality:
write evaluation function (see evaluate_bce())
add function to g_evaluation_functions
add personality name to g_personality_names

you can have personality play each other by setting them up in the options menu
Back to top
View user's profile Send private message Visit poster's website
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Mon Jul 11, 2005 1:34 am    Post subject: Reply with quote

If anyone is running a psp news and updates site and is posting new releases of pspChess, please mirror the file and link to that if you can. I might be exceeding my hostings allowed bandwidth soon.

Thanks.
Back to top
View user's profile Send private message Visit poster's website
619619



Joined: 30 Jun 2005
Posts: 9
Location: Italy

PostPosted: Mon Jul 11, 2005 10:20 am    Post subject: Reply with quote

cwbowron wrote:
If anyone is running a psp news and updates site and is posting new releases of pspChess, please mirror the file and link to that if you can. I might be exceeding my hostings allowed bandwidth soon.

Thanks.

Always ;) : http://www.psprl.it/UP/APPS/pspchess0.22.zip
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Tue Jul 12, 2005 6:12 am    Post subject: RELEASE 0.23 Reply with quote

new download locations:

http://www.cse.msu.edu/~bowronch/pspchess.zip
http://www.cse.msu.edu/~bowronch/pspchess_src.zip

RELEASE 0.23

mikmod background music - put any mikmod compatible file in \PSP\GAME\PSPCHESS\BACKGROUND.MOD - thanks to everyone involved in mikmod and thanks to Jim Shaw for porting it to psp.
mikmod post: (http://forums.ps2dev.org/viewtopic.php?t=2540&highlight=mikmod)

new option: show captures (default: on)

new images (to move, last move, thinking)

fixed loading book issues in load game
Back to top
View user's profile Send private message Visit poster's website
Clay



Joined: 21 May 2005
Posts: 10

PostPosted: Tue Jul 12, 2005 7:11 pm    Post subject: 0.23 Not working? Reply with quote

It seems that myself and many other users cannot get v0.23 to run on our PSP's. I've tried kxploit on the 1.0 and copying the premade 1.50 eboots and still wont load and have to power off. Anyone else in the same boat? =(

I love your game, i just havent seen anyone else bring this up hehe
_________________
Site Admin
www.pspupdates.com
Back to top
View user's profile Send private message
619619



Joined: 30 Jun 2005
Posts: 9
Location: Italy

PostPosted: Tue Jul 12, 2005 9:09 pm    Post subject: Re: 0.23 Not working? Reply with quote

Clay wrote:
It seems that myself and many other users cannot get v0.23 to run on our PSP's. I've tried kxploit on the 1.0 and copying the premade 1.50 eboots and still wont load and have to power off. Anyone else in the same boat? =(

I love your game, i just havent seen anyone else bring this up hehe

Yes, doesn't work for me, too
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Tue Jul 12, 2005 11:47 pm    Post subject: RELEASE 0.23b Reply with quote

Ok, I think I found the problem. If there was no background.mod file available it would lock up. So I just released a quick fix to that, 0.23b. You might be able to use 0.23 as long as you have a background.mod file.

please let me know if there are still issues with 0.23b

RELEASE 0.23b

fixed problem when no background music file available
Back to top
View user's profile Send private message Visit poster's website
Pit0711



Joined: 24 Mar 2005
Posts: 54
Location: Old Europe -Germany-

PostPosted: Wed Jul 13, 2005 3:56 am    Post subject: Reply with quote

suggestion: save matches to .txt file for analysis
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Wed Jul 13, 2005 3:59 am    Post subject: Reply with quote

Pit0711 wrote:
suggestion: save matches to .txt file for analysis


Thanks for the suggestion. I am looking into importing and exporting to PGN files
http://www.very-best.de/pgn-spec.htm
Back to top
View user's profile Send private message Visit poster's website
emumaniac



Joined: 08 May 2005
Posts: 79

PostPosted: Wed Jul 13, 2005 4:16 am    Post subject: Reply with quote

Thanks for the great releases your a true PSP Scener :)

Heres a mirror of PSP Chess --> http://psp-news.dcemu.co.uk/pspchess.shtml

Also we have a great forum for devvers such as yourself to upload (up to 8meg)

http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=48
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Wed Jul 13, 2005 4:35 am    Post subject: Reply with quote

emumaniac wrote:
Thanks for the great releases your a true PSP Scener :)

Heres a mirror of PSP Chess --> http://psp-news.dcemu.co.uk/pspchess.shtml


Thanks.

I was wondering if I could get you to update the screenshot for pspChess? Its changed a bit for the better I think. A current screenshot is here:

http://bace.bowron.us/screenshot.png

Thanks.
Back to top
View user's profile Send private message Visit poster's website
emumaniac



Joined: 08 May 2005
Posts: 79

PostPosted: Wed Jul 13, 2005 4:49 am    Post subject: Reply with quote

no sooner said than updated :)
Back to top
View user's profile Send private message
Clay



Joined: 21 May 2005
Posts: 10

PostPosted: Wed Jul 13, 2005 6:25 am    Post subject: Reply with quote

Feel free to use the "submit news" feature on my site when you update. (though we'll always link back to this official release thread)

PSPChess is actually my favorite homebrew game. I've played chess with my father for years. Keep up the good work :o
_________________
Site Admin
www.pspupdates.com
Back to top
View user's profile Send private message
LokStok



Joined: 14 Jul 2005
Posts: 9
Location: England

PostPosted: Fri Jul 15, 2005 2:36 am    Post subject: Reply with quote

downloaded this and altho not sat and had a full game I gave it a quick test .. agree with the cpu movin very quickly is a lil offputtin .. but good work .. will enjoy many hours of chess with this .. props! ..
Back to top
View user's profile Send private message MSN Messenger
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Fri Jul 15, 2005 6:46 am    Post subject: RELESE 0.24 Reply with quote

RELEASE 0.24

analysis mode option - when in analysis mode, RTRIGGER will make the next move in the analysis stack. Analysis stack will be moves up to the point of switching into analysis mode. Should also work with stored games.

button change: LTRIGGER goes back only 1 ply. This makes navigating analysis mode easier.

analysis mode displays last 20 moves (plies)

added donation link to readme. If you enjoy pspChess and feel like sending some money to help support pspChess, awesome. The paypal name should show up as bowronch@msu.edu

click here to donate

export pgn option in options menu (exports to \PSP\GAME\PSPCHESS\EXPORT.PGN) close enough to PGN that winboard will read it. Don't know about other programs. (It uses 1. e2e4 b8c6 instead of 1. e4 Nc6)
Back to top
View user's profile Send private message Visit poster's website
emumaniac



Joined: 08 May 2005
Posts: 79

PostPosted: Fri Jul 15, 2005 7:54 am    Post subject: Reply with quote

news posted and mirrored --> http://psp-news.dcemu.co.uk/pspchess.shtml
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Sat Jul 16, 2005 3:27 pm    Post subject: Red Bull = Insomnia = New Release Reply with quote

I couldn't sleep, so there's a new release.

RELEASE 0.25

properly handle promotions: computer can choose promotional piece, so can player.

option: show moves (show the moves in the current game)
to show moves you must either have show options off or show captures off (or both)
you can use show moves as coordinates or SAN.

reset music if finished playing

autoload saved options

save options in options menu

export pgn exports to file name YYYY_MM_DD_HH_MM.PGN

print last move in SAN, keep track of moves in SAN
Back to top
View user's profile Send private message Visit poster's website
JJPeerless



Joined: 20 Jun 2005
Posts: 82

PostPosted: Sun Jul 17, 2005 2:07 am    Post subject: Reply with quote

what is the rating of the computer player?

i know youcan change the search depth..but any idea?
Back to top
View user's profile Send private message
cwbowron



Joined: 06 May 2005
Posts: 76
Location: East Lansing, MI

PostPosted: Sun Jul 17, 2005 2:15 am    Post subject: Reply with quote

JJPeerless wrote:
what is the rating of the computer player?

i know youcan change the search depth..but any idea?


From the readme.txt:

Quote:

The original PC version of BCE (on which pspChess is based) played as "ddlchess" and "BACE" on freechess.org, but they have not been active in years. BCE achieved its highest blitz rating at 2054 and its highest standard rating at 1975.


Thats probably searching around 5 plies or so, using basically the same evaluator.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Goto page Previous  1, 2, 3  Next
Page 2 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group