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SceModule* structure outdated for FW 3.xx?

 
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Fri Sep 21, 2007 7:21 am    Post subject: SceModule* structure outdated for FW 3.xx? Reply with quote

Just wondering....

I heard it was updated during 1.5FW age. True?

http://svn.ps2dev.org/log.php?repname=psp&path=%2Ftrunk%2Fpspsdk%2Fsrc%2Fkernel%2Fpsploadcore.h&rev=0&sc=0&isdir=0


Last edited by KickinAezz on Fri Sep 21, 2007 7:25 am; edited 1 time in total
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TyRaNiD



Joined: 18 Jan 2004
Posts: 918

PostPosted: Fri Sep 21, 2007 7:23 am    Post subject: Reply with quote

Yes but the only piece of information you really need is modid which has been the same on all revisions up to now, the rest you can extract using other tools for 99% of the jobs.
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Fri Sep 21, 2007 8:35 am    Post subject: Reply with quote

thanks!
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