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WinterMute
Joined: 05 Jul 2005 Posts: 9 Location: UK
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Posted: Wed Jul 06, 2005 9:19 am Post subject: win32 native (non cygwin) psp toolchain |
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The devkitPro team are proud to announce the addition of a PSP toolchain to our collection. This is based on the patches from http://ps2dev.org/ and includes PSPSDK 1.0+beta. The release will be moved to it's own section pending testing and feedback.
http://devkitpro.sourceforge.net/index.shtml
Currently, unlike other builds, the toolchain uses gcc 3.4.4 but will be upgraded when the problems with the 4 series are less severe. KDE blacklisted 4.0.0 due to miscompilation problems.
http://lists.kde.org/?l=kde-commits&m=111451142117674 |
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mrbrown
Joined: 17 Jan 2004 Posts: 1536
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Posted: Wed Jul 06, 2005 9:24 am Post subject: |
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Before everyone gets into a panic over GCC4, recall that KDE is a C++-heavy system doing all sorts of wicked things it probably shouldn't do, while PSPSDK is a few dozen files of (mostly) ANSI C.
No one has reported any specific GCC4 misadventures related to PSPSDK yet. GCC4 is still the way to go. |
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ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
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Posted: Wed Jul 06, 2005 9:30 am Post subject: |
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It would have been nice to actually find a bug before immediately working to backport and potentially fracture development efforts.
Any chance of a source release? |
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WinterMute
Joined: 05 Jul 2005 Posts: 9 Location: UK
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Posted: Wed Jul 06, 2005 9:47 am Post subject: |
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| mrbrown wrote: | Before everyone gets into a panic over GCC4, recall that KDE is a C++-heavy system doing all sorts of wicked things it probably shouldn't do, while PSPSDK is a few dozen files of (mostly) ANSI C.
No one has reported any specific GCC4 misadventures related to PSPSDK yet. GCC4 is still the way to go. |
Apologies for any potential panic, just wanted to give the reasoning behind devkitPro sticking with 3.4.4 for now. 4.0.1 does look rather promising though.
| ooPo wrote: | It would have been nice to actually find a bug before immediately working to backport and potentially fracture development efforts.
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The build uses the same versions of binutils and newlib, and gcc 4.0.1 is currently being tested. There were a number of requests for a devkitPSP and it was easiest to slot the psp patches into the current buildscripts for devkitPro using 3.4.4.
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Any chance of a source release? |
The buildscripts and patches will be updated later this week. |
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Agoln

Joined: 08 Jun 2005 Posts: 326 Location: Fort Wayne, IN
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Posted: Wed Jul 06, 2005 1:45 pm Post subject: |
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I belive that this tool has the wrong toolchain.
I tried using it and it failed horribly with many undefined references which were solved in these forums with a toolchain update.
Please look into it. _________________ Lego of my Ago! |
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WinterMute
Joined: 05 Jul 2005 Posts: 9 Location: UK
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Posted: Wed Jul 06, 2005 2:31 pm Post subject: |
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| Agoln wrote: | I belive that this tool has the wrong toolchain.
I tried using it and it failed horribly with many undefined references which were solved in these forums with a toolchain update.
Please look into it. |
please give more details, what did you build, what went wrong and what toolchain update are you referring to? |
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Agoln

Joined: 08 Jun 2005 Posts: 326 Location: Fort Wayne, IN
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Posted: Wed Jul 06, 2005 11:19 pm Post subject: |
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What went wrong was that I tried compiling, I get a lot of what is discussed HERE, and got if fixed by using someone else's win32 implementation. _________________ Lego of my Ago! |
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WinterMute
Joined: 05 Jul 2005 Posts: 9 Location: UK
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