forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Vlf Dont work

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
Dariusc123456



Joined: 12 Aug 2008
Posts: 394

PostPosted: Sun Oct 12, 2008 6:22 am    Post subject: Vlf Dont work Reply with quote

Hi, I have some problems using the vlf.prx. It dont want to display anything. I already look at the vunbricker , but it still dont work. Is there a command that need to init the graphices, or something because I surly dont see one.
Back to top
View user's profile Send private message AIM Address
ab5000



Joined: 06 May 2008
Posts: 74

PostPosted: Tue Oct 14, 2008 1:48 am    Post subject: Re: Vlf Dont work Reply with quote

Dariusc123456 wrote:
Hi, I have some problems using the vlf.prx. It dont want to display anything. I already look at the vunbricker , but it still dont work. Is there a command that need to init the graphices, or something because I surly dont see one.


Maybe, if you post the code, we can help you.
Back to top
View user's profile Send private message
phobox



Joined: 24 Mar 2008
Posts: 140

PostPosted: Tue Oct 14, 2008 2:02 am    Post subject: Reply with quote

are you using crt0 correctely? you need a custom one,, provided by moonlight.

having a look sometimes is not enough... you should have had a deeeeep look ;)
Back to top
View user's profile Send private message
Dariusc123456



Joined: 12 Aug 2008
Posts: 394

PostPosted: Tue Oct 14, 2008 12:53 pm    Post subject: Reply with quote

lol, I forgot he said that in his post. Thanks. so do I modify the makefile that moonlight provided?
Back to top
View user's profile Send private message AIM Address
phobox



Joined: 24 Mar 2008
Posts: 140

PostPosted: Tue Oct 14, 2008 5:54 pm    Post subject: Reply with quote

Dariusc123456 wrote:
Thanks. so do I modify the makefile that moonlight provided?


not only makefile, but also you need a custom crt0.c (startupfile) if you don't want its contents in your main.c
Back to top
View user's profile Send private message
Dariusc123456



Joined: 12 Aug 2008
Posts: 394

PostPosted: Tue Oct 14, 2008 9:04 pm    Post subject: Reply with quote

can I load the module manually? or is it really needed?
Back to top
View user's profile Send private message AIM Address
Torch



Joined: 28 May 2008
Posts: 842

PostPosted: Wed Oct 15, 2008 1:33 am    Post subject: Reply with quote

Dariusc123456 wrote:
can I load the module manually? or is it really needed?


Apps made with this will use vlf's libc, so you have to load vlf before you can use any libc functions.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group