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Bug in oslDeleteImage() function ?

 
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nDEV



Joined: 13 Apr 2007
Posts: 48

PostPosted: Sun Apr 29, 2007 8:26 pm    Post subject: Bug in oslDeleteImage() function ? Reply with quote

When i use this function to release all objects in my app , after some runs the app crashes!!
Is there any bug in the function ?!
If yes , is there any other way to delete OSL_IMAGE pointers?
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Brunni



Joined: 08 Oct 2005
Posts: 186

PostPosted: Mon Apr 30, 2007 3:30 am    Post subject: Reply with quote

Hmm... it should be okay... I'll test it when I've got some time. Thanks for the report ;)
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Sorry for my bad english
Oldschool library for PSP - PC version released
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nDEV



Joined: 13 Apr 2007
Posts: 48

PostPosted: Mon Apr 30, 2007 11:27 am    Post subject: Reply with quote

Brunni wrote:
Hmm... it should be okay... I'll test it when I've got some time. Thanks for the report ;)

Oks , great!
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