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Access to the flash 2 and flash 3

 
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darkness



Joined: 15 Jun 2008
Posts: 121

PostPosted: Mon Jun 23, 2008 11:28 pm    Post subject: Access to the flash 2 and flash 3 Reply with quote

I've searched for a solution but I've found nothing...
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Hellcat



Joined: 24 Jan 2007
Posts: 84

PostPosted: Fri Jun 27, 2008 2:53 pm    Post subject: Reply with quote

"sceIoOpen( "flash2:/whateverfile", ... );" maybe?

Or are you talking about Flash via USB?
It's the same as with flash 0/1, just alter the options used for using flash 2 (or 3) :)
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darkness



Joined: 15 Jun 2008
Posts: 121

PostPosted: Sat Jun 28, 2008 2:55 am    Post subject: Reply with quote

no, I'm not searching for the flash via USB, but I'm searching for a solution to explore theese device!
I've the code for assign the flash0 and 1, but if I try to assign the flash2 this is open in read-only mode, and if I try to assign the flash3 it's not assigned correclty!
I think the code is not perfect and the I'm searching for a solution! :)
However thanks!
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Sat Jun 28, 2008 4:43 am    Post subject: Reply with quote

How To Explore The PSP NAND Flash:

Mount the flash over usb from the XMB.

Copy files to PC.

Explore from PC.

Anything else is just stupid. Why would you wish to explore files from a platform that can't do anything with them? On the PC, you can decompress/decode the files, use a hexeditor, even disassemble them. What can you do on the PSP? Nothing... except bugger the flash.

I think anyone asking how to access the flash should be banned. If you can't handle it from the code already posted, you're not good enough to be trusted with messing with the NAND. Seriously - some of the folks recently asking how to mess with the flash seem dumb enough that they'll inadvertently make brickers, and the scene doesn't need that. There's plenty of info out on the flash - if you can't make sense of it (or worse - too lazy to search for the threads), you shouldn't be messing with the flash!!!!!!
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darkness



Joined: 15 Jun 2008
Posts: 121

PostPosted: Sat Jun 28, 2008 4:58 am    Post subject: Reply with quote

????Ok, ok, stay calm!
It's only a question...
I want only to try to access to the flash 2 & 3, not else.
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Sat Jun 28, 2008 8:40 am    Post subject: Reply with quote

darkness wrote:
????Ok, ok, stay calm!
It's only a question...
I want only to try to access to the flash 2 & 3, not else.


Lemme save you the time: here's what's in flash 2 and 3...

flash2 -> 4MB of nothing
flash3 -> 9MB of nothing

There you go! Now you've explored the wondrous nothingness that is flash2 and 3! :)
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pspjoke



Joined: 23 Jun 2008
Posts: 14

PostPosted: Sat Jun 28, 2008 10:40 am    Post subject: Reply with quote

lol, J.F. you seem tense.. hows life treating ya? :P
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Sat Jun 28, 2008 1:36 pm    Post subject: Reply with quote

It's okay... too much caffeine I guess. :)
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Hellcat



Joined: 24 Jan 2007
Posts: 84

PostPosted: Sat Jun 28, 2008 7:42 pm    Post subject: Reply with quote

J.F. wrote:
flash2 -> 4MB of nothing
flash3 -> 9MB of nothing

IIRC flash2 -> act.dat ; flash3 -> 1seq-EBOOT on Slim 3.60 :D

Anyway, a simple sceDOpen() followed by the required tailing functions should suffice.... no?
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darkness



Joined: 15 Jun 2008
Posts: 121

PostPosted: Sat Jun 28, 2008 8:15 pm    Post subject: Reply with quote

For open theese flash there's a function to assign it!
I've the function for assign the flash0 & 1 but if I try to assign the flash2 & 3
it doesn't work!
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Sun Jun 29, 2008 4:46 am    Post subject: Reply with quote

Hellcat wrote:
J.F. wrote:
flash2 -> 4MB of nothing
flash3 -> 9MB of nothing

IIRC flash2 -> act.dat ; flash3 -> 1seq-EBOOT on Slim 3.60 :D

Anyway, a simple sceDOpen() followed by the required tailing functions should suffice.... no?


I mounted and checked both partitions on my slim... there is NOTHING in either. :)

Anywho, I suspect he wants to try to put stuff into one or both partitions, however, if he can't figure this out himself, he shouldn't be messing with the flash. It's a basic test of competency - if you can't do it, you SHOULDN'T be trying to do it.
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Pirata Nervo



Joined: 09 Oct 2007
Posts: 409

PostPosted: Sun Jun 29, 2008 4:56 am    Post subject: Reply with quote

what happens if you try?
ps. you can still write to flash1 without needing to unassign or assign although it's better to do it.
_________________

Upgrade your PSP
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jas0nuk



Joined: 27 Apr 2006
Posts: 137

PostPosted: Sun Jun 29, 2008 8:41 am    Post subject: Reply with quote

J.F. wrote:
Hellcat wrote:
J.F. wrote:
flash2 -> 4MB of nothing
flash3 -> 9MB of nothing

IIRC flash2 -> act.dat ; flash3 -> 1seq-EBOOT on Slim 3.60 :D

Anyway, a simple sceDOpen() followed by the required tailing functions should suffice.... no?


I mounted and checked both partitions on my slim... there is NOTHING in either. :)

Anywho, I suspect he wants to try to put stuff into one or both partitions, however, if he can't figure this out himself, he shouldn't be messing with the flash. It's a basic test of competency - if you can't do it, you SHOULDN'T be trying to do it.

Absolutely xD

BTW, flash2:/act.dat is only the DRM info for PSN games that have been purchased, and flash3:/APP/1SEG.PBP is only present on factory 3.60 Slims. Running any updaters removes it, as they had unexpectedly had to change it.
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Sun Jun 29, 2008 9:05 am    Post subject: Reply with quote

jas0nuk wrote:
J.F. wrote:
Hellcat wrote:
J.F. wrote:
flash2 -> 4MB of nothing
flash3 -> 9MB of nothing

IIRC flash2 -> act.dat ; flash3 -> 1seq-EBOOT on Slim 3.60 :D

Anyway, a simple sceDOpen() followed by the required tailing functions should suffice.... no?


I mounted and checked both partitions on my slim... there is NOTHING in either. :)

Anywho, I suspect he wants to try to put stuff into one or both partitions, however, if he can't figure this out himself, he shouldn't be messing with the flash. It's a basic test of competency - if you can't do it, you SHOULDN'T be trying to do it.

Absolutely xD

BTW, flash2:/act.dat is only the DRM info for PSN games that have been purchased, and flash3:/APP/1SEG.PBP is only present on factory 3.60 Slims. Running any updaters removes it, as they had unexpectedly had to change it.


Ah! So someone trying to "explore" flash2 and flash3 is probably trying to hack PSN stuff. Now it makes sense. ;)
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