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GNU make pspsdk shell extension

 
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jojojoris



Joined: 30 Mar 2008
Posts: 261

PostPosted: Sat Feb 28, 2009 4:51 am    Post subject: GNU make pspsdk shell extension Reply with quote

does someone know a shell extension for windows that add a option to start "make","make clean","make rebuild","usbhostfs_pc" and "pspsh" from the context menu.

I HATE THE COMAND PROMPT!!!
_________________
Code:
int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}


Last edited by jojojoris on Sat Feb 28, 2009 6:26 am; edited 1 time in total
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jojojoris



Joined: 30 Mar 2008
Posts: 261

PostPosted: Sat Feb 28, 2009 6:01 am    Post subject: Reply with quote

i just made one myself

Code:
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make\command]
@="cmd /K c:\\pspsdk\\bin\\make.exe"

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make clean]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\psp-make clean\command]
@="c:\\pspsdk\\bin\\make.exe clean"

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\pspsh]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\pspsh\command]
@="c:\\pspsdk\\bin\\pspsh.exe"

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\usbhostfs_pc]

[HKEY_LOCAL_MACHINE\SOFTWARE\Classes\Unknown\shell\usbhostfs_pc\command]
@="c:\\pspsdk\\bin\\usbhostfs_pc.exe"


if you want to use this one make sure you change the paths to the executables.
_________________
Code:
int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
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Torch



Joined: 28 May 2008
Posts: 842

PostPosted: Sat Feb 28, 2009 2:47 pm    Post subject: Reply with quote

You really ought to be just using an IDE. CodeBlocks is excellent with autocompletion and painless to setup with cygwin.

Visual Studio is the ultimate if you manage to set it up.
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jojojoris



Joined: 30 Mar 2008
Posts: 261

PostPosted: Sat Feb 28, 2009 8:25 pm    Post subject: Reply with quote

Torch wrote:
You really ought to be just using an IDE. CodeBlocks is excellent with autocompletion and painless to setup with cygwin.

Visual Studio is the ultimate if you manage to set it up.


I know i use eclipse (because of it's portability). But it was becouse i sometimes need to recompile a project and i am too lazy to setup a whole eclipse project. :P
_________________
Code:
int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
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Jim



Joined: 02 Jul 2005
Posts: 487
Location: Sydney

PostPosted: Sat Feb 28, 2009 8:36 pm    Post subject: Reply with quote

Code:
makeNiceGame: undefined reference.

Now what?

Jim
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Torch



Joined: 28 May 2008
Posts: 842

PostPosted: Sat Feb 28, 2009 8:38 pm    Post subject: Reply with quote

In Codeblocks you can create a blank template. Just click New, choose the template, and choose the folder with the source files, it can be compiled directly after that.
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