| View previous topic :: View next topic |
| Author |
Message |
NovaCaine
Joined: 20 Dec 2005 Posts: 34 Location: New Zealand
|
Posted: Tue Feb 07, 2006 8:14 am Post subject: glaux.h in PSPGL? |
|
|
Hey all,
Just got PSPGL compiling and running nicely and was wondering how I would go about porting a PC app to the PSP in regards to the PSPGL lib.
(NeHe tutorials to PSP).
I noticed that there are gl.h and glu.h files, but which file would I use (if any) to replace the functionallity of glaux.h. Do I need to write it myself?
Also what other things should I be aware of.
Thanks for the help _________________ My work:
TrackBundler for Gripshift |
|
| Back to top |
|
 |
jsgf
Joined: 12 Jul 2005 Posts: 254
|
Posted: Tue Feb 07, 2006 10:44 am Post subject: |
|
|
| GL/glaux.h is utterly obsolete. Use glut (GL/glut.h). |
|
| Back to top |
|
 |
|