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weltall
Joined: 20 Feb 2004 Posts: 310
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Posted: Thu May 18, 2006 4:45 am Post subject: Patch: __SCE__ / %_SCE__ kxploit |
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this adds to build.mak the support to the kxploit with the __SCE__NAME / %__SCE__NAME naming convention which hides corrupted icons.
| Code: | --- sdk/lib/build.mak Thu May 04 18:05:31 2006
+++ sdk/lib/build.mak Sun May 14 22:11:44 2006
@@ -147,6 +147,14 @@
$(PACK_PBP) "$(TARGET)%/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) \
$(PSP_EBOOT_ICON1) $(PSP_EBOOT_UNKPNG) $(PSP_EBOOT_PIC1) \
$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
+
+SCEkxploit: $(TARGET).elf $(PSP_EBOOT_SFO)
+ mkdir -p "__SCE__$(TARGET)"
+ $(STRIP) $(TARGET).elf -o __SCE__$(TARGET)/$(PSP_EBOOT)
+ mkdir -p "%__SCE__$(TARGET)"
+ $(PACK_PBP) "%__SCE__$(TARGET)/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) \
+ $(PSP_EBOOT_ICON1) $(PSP_EBOOT_UNKPNG) $(PSP_EBOOT_PIC1) \
+ $(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
$(TARGET).elf: $(OBJS) $(EXPORT_OBJ)
$(LINK.c) $^ $(LIBS) -o $@ |
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dot_blank

Joined: 28 Sep 2005 Posts: 498 Location: Brasil
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Posted: Thu May 18, 2006 5:26 am Post subject: |
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mmm delicious :9 _________________ 10011011 00101010 11010111 10001001 10111010 |
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danzel
Joined: 04 Nov 2005 Posts: 182
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Posted: Thu May 18, 2006 6:24 am Post subject: |
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| Are there any disadvantages to using this? Or is it all advantages :) |
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moonlight
Joined: 26 Oct 2005 Posts: 567
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Posted: Thu May 18, 2006 6:31 am Post subject: |
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| danzel wrote: | | Are there any disadvantages to using this? Or is it all advantages :) |
Yes, there is one disadvantage. When you order your files by name before:
myapp
myapp%
mysecondapp
mysecondapp%
and now:
%__SCE__myapp
%__SCE__mysecondapp
__SCE__myapp
__SCE__mysecondapp
So to remove them with a file explorer when they are ordered by name, you can't simply select two continous directories like before. |
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