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Any Plans?

 
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Dariusc123456



Joined: 12 Aug 2008
Posts: 394

PostPosted: Sat Nov 29, 2008 12:22 pm    Post subject: Any Plans? Reply with quote

Well, to get started, I came back from a meeting out of town. I came back and heard about the news, like the Ta-88v3 Signing been hack, which is great, because those users can soon have cfw. But anyway, I have a program call DOSBox, and by any chance, will it be updated, because I would like to soon to use winNT, winME, or something near that. Its great that CrazyC have dosbox runing exe files, but sooner or later, something need to be updated. Maybe have it execute windows exe files, and have it use the slim extra memory. Thanks, and sorry if I should've post this in the dosbox post.
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jean



Joined: 05 Jan 2008
Posts: 489

PostPosted: Sat Nov 29, 2008 7:08 pm    Post subject: Reply with quote

Nothing to add....your posts are always awesomely funny, darius....
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Dariusc123456



Joined: 12 Aug 2008
Posts: 394

PostPosted: Sun Nov 30, 2008 1:39 am    Post subject: Reply with quote

jean wrote:
Nothing to add....your posts are always awesomely funny, darius....
I dont know why... Maybe because you'll laugh at anything. Well, did CrazyC ever release the source. Maybe I can make some changes to it to run win32 exe files.
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jsharrad



Joined: 20 Oct 2005
Posts: 102

PostPosted: Sun Nov 30, 2008 5:09 am    Post subject: Reply with quote

dosbox is open source

http://dosbox.com/

+ crazyc's patch

have fun ;)
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pspjoke



Joined: 23 Jun 2008
Posts: 14

PostPosted: Sun Nov 30, 2008 10:55 am    Post subject: Reply with quote

EDIT: need a delete button./
_________________
The people here make me feel like shit :/
Way to advanced... (hate being a programming noob.)
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Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Sun Nov 30, 2008 1:25 pm    Post subject: Reply with quote

Yeah, to hell with porting Quake III when you can just run the Windows version.
I don't know why nobody ever thought of that.
_________________
If not actually, then potentially.
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angelo



Joined: 29 Aug 2007
Posts: 168

PostPosted: Sun Nov 30, 2008 8:22 pm    Post subject: Re: Any Plans? Reply with quote

Dariusc123456 wrote:
I would like to soon to use winNT, winME, or something near that.


You picked the two worst OS's! Windows 2000 is the best. =D

It'll be better to install Ubuntu on te PSP though! Toolchain ON the PSP!

aNGELO
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PosX100



Joined: 15 Aug 2007
Posts: 98

PostPosted: Mon Dec 01, 2008 3:16 am    Post subject: Re: Any Plans? Reply with quote

Dariusc123456 wrote:
Well, to get started

No , no , don't ...

Code:

rollBackToken(*this);
addIdentifier(this->tok,"forbidden_type_dc123456");
compile();


Dariusc123456 wrote:
I came back from a meeting

K, go back to your cave now ...


Dariusc123456 wrote:
I have a program call DOSBox, and by any chance, will it be updated, because I would like to soon to use winNT, winME, or something near that.


Can't wait for your WinNT_Box...

Wahahahahahahahahahahahahaahahhahaha ... LMAO.
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moonlight



Joined: 26 Oct 2005
Posts: 567

PostPosted: Mon Dec 01, 2008 4:17 am    Post subject: Reply with quote

You only need to use these 2 functions:

Code:

/**
 * Converts a software into another one.
 *
 * @param input - The input software
 * @param output - The output software
*/
void convert_software(char *input, char *output);

/**
 * Converts a hardware into another one.
 *
 * @param input - The input hardware
 * @param output - The output hardware
*/
void convert_hardware(char *input, char *output);


And use it like this:

Code:

convert_software("DosBox", "VirtualBox");
convert_hardware("psp-mips", "pc-x86");


And done :p
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PosX100



Joined: 15 Aug 2007
Posts: 98

PostPosted: Mon Dec 01, 2008 8:52 pm    Post subject: Reply with quote

Awesome library , it works...I've just converted
my Gameboy into Gameboy pokemon edition...weeee! pika-pika-pikachuuuu...

I've updated your library a bit , you can now import a
part from a brain into another(its still buggy though)...



Code:


/**
 * Imports a specific brain section into another
 *
 * @param src - Source brain
 * @param dst - Destination brain
 * @param section - Brain section to handle
*/

void importBrainSection(TBrain *src, TBrain* dst,const char* section);


Usage :
Code:

TBrain* dc123456 = world->earth->findPerson("dariuscc123456")->getGeek()->brokenBrain;

if(!dc123456)
   return - probably trolling or sleeping...

TBrain* einstein = world->spiritWorld->findPerson(personToSpiritID("einstein"))->getGeek()->brain;

//For some reason when accessing dc's brain , im
//getting a "Geek violation" error message ;/
//Lets wait until his next post   and see if it actually worked

importBrainSection(  einstein  , dc123456, "LOGIC" );

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Wally



Joined: 26 Sep 2005
Posts: 672

PostPosted: Mon Dec 01, 2008 9:16 pm    Post subject: Reply with quote

moonlight wrote:
You only need to use these 2 functions:

Code:

/**
 * Converts a software into another one.
 *
 * @param input - The input software
 * @param output - The output software
*/
void convert_software(char *input, char *output);

/**
 * Converts a hardware into another one.
 *
 * @param input - The input hardware
 * @param output - The output hardware
*/
void convert_hardware(char *input, char *output);


And use it like this:

Code:

convert_software("DosBox", "VirtualBox");
convert_hardware("psp-mips", "pc-x86");


And done :p


hahahahah thats gold!
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ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Tue Dec 02, 2008 1:04 am    Post subject: Reply with quote

This isn't on topic at all. Locked.
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