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PSPSOne or PSPcsx?
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thehalo2renegade



Joined: 26 Jun 2005
Posts: 11

PostPosted: Sat Jul 23, 2005 1:31 pm    Post subject: Reply with quote

I guess I will speak for most everyone since this is the most Anticipated emulator so far It would be awsome If you could give us a update more often and how close you think we are to playing a full speed emulator. I know that you aren't positive when everything will be working but you could give us a time frame.
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kecC



Joined: 04 Jul 2005
Posts: 17

PostPosted: Sun Jul 24, 2005 1:47 am    Post subject: Reply with quote

PacManFan , do you know when are you going to realise the next beta version of PSPSONE?

I'm so excited, i'm want to play FF7 on my PSP as soon as posible!

Thanks!
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emumaniac



Joined: 08 May 2005
Posts: 79

PostPosted: Sun Jul 24, 2005 3:16 am    Post subject: Reply with quote

i should say patience is required

itll be ready when its ready
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PacManFan



Joined: 25 Jun 2005
Posts: 66

PostPosted: Sun Jul 24, 2005 7:52 am    Post subject: An estimate Reply with quote

The most I can say is that it will be done when it's done. I've got my recompiler coded, now I need to go through the difficult task of debugging. It would be much easier if there was a PSP emualtor that supported debugging, but as is, I have to put in debugging code that logs to a file, run the application, see where it's crashing, make changes, and then repeat 500X. If anyone who knows MIPS assembly language wnats to help, the job will be done much faster.

-PMF
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Here is my input, here is my out."

Author of PSPQuake and PSPSOne.
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chronomaster5042



Joined: 19 Jul 2005
Posts: 4

PostPosted: Sat Jul 30, 2005 12:40 pm    Post subject: Re: An estimate Reply with quote

PacManFan wrote:
The most I can say is that it will be done when it's done.


That sounds like a quote form the Halo 2 devs >_> oh well I hope to see cloud on the psp before AC keep up the good work
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thehalo2renegade



Joined: 26 Jun 2005
Posts: 11

PostPosted: Sun Jul 31, 2005 12:49 pm    Post subject: Reply with quote

man hopefully i can be playing tekken soon heh
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blackflare



Joined: 01 Aug 2005
Posts: 1

PostPosted: Mon Aug 01, 2005 1:00 pm    Post subject: Reply with quote

I just wanted to say its real nice of you to work on this. I can wait as long as it takes. I've always dreamed of having a _real_ "playstation" portable. I don't know how much I can help, but if you need help doing a mundane repetitive task then I can lend a hand :)
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cyod



Joined: 29 Apr 2005
Posts: 36

PostPosted: Mon Aug 01, 2005 2:27 pm    Post subject: Reply with quote

There is an article about a PS emulator running nearly full speed on PSP on http://www.pspupdates.com. Does this have anything to do with you?
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Smiths



Joined: 15 May 2005
Posts: 30

PostPosted: Mon Aug 01, 2005 4:16 pm    Post subject: Reply with quote

cyod wrote:
There is an article about a PS emulator running nearly full speed on PSP on http://www.pspupdates.com. Does this have anything to do with you?


Original source: http://www.dcemu.co.uk/vbulletin/showthread.php?t=8622
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zabbyh



Joined: 15 Jul 2005
Posts: 13

PostPosted: Mon Aug 01, 2005 9:58 pm    Post subject: Reply with quote

i think that's a fake. It seems like a video and he's just pressing the buttons at the right time. There's no telling how many times he tried before he got the timing right. I don't know if this is right but PacManFan should know; but the Sony logo in the start shows it is fake because that is part of the PS1 and is why emus like Bleem! don't have it, I think. correct me if I'm wrong
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Latexxx



Joined: 12 May 2005
Posts: 12

PostPosted: Mon Aug 01, 2005 10:28 pm    Post subject: Reply with quote

zabbyh wrote:
but the Sony logo in the start shows it is fake because that is part of the PS1 and is why emus like Bleem! don't have it, I think. correct me if I'm wrong

Or he uses firmware extracted from origianl PS1.
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Hazuki



Joined: 20 Mar 2005
Posts: 21

PostPosted: Mon Aug 01, 2005 11:24 pm    Post subject: Reply with quote

he doesnt press start on the squaresoft logo, and as far as i can remember, you have to, otherwise it plays the music and credits, circle and X dont work if i remember right.

unless the ntsc one is different, or im senile.
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PacManFan



Joined: 25 Jun 2005
Posts: 66

PostPosted: Mon Aug 01, 2005 11:47 pm    Post subject: Fake Reply with quote

Fake big time....

-PMF
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Here is my input, here is my out."

Author of PSPQuake and PSPSOne.
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zacay



Joined: 17 Jul 2005
Posts: 10

PostPosted: Mon Aug 08, 2005 3:57 am    Post subject: Reply with quote

My last post was deleted, and I just asked for a status report? is that illegal in this forum?
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Mon Aug 08, 2005 4:41 am    Post subject: Reply with quote

Bumping threads for the heck of it is frowned upon, yes.

If you want to pester PacManFan do it via PM - I don't know why people love to post crap in development threads.

Anyway, if I keep seeing more of it I will filter it.
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_Psycho



Joined: 14 Apr 2005
Posts: 28
Location: Montréal, Canada

PostPosted: Mon Aug 22, 2005 10:24 pm    Post subject: Reply with quote

PacManFan do you have a webpage of your project ? I know you have one for your Quake PSP, I was wondering if you did one for PSXone (or whatever you will call it ;)

Edit: Another question there, do you think your dynamic recompiler or binary address translator (whatever you call it), could be used to do a similar work for a N64 emulators ?(Guessing the CPU is similar, the recompiler might just need some small adjustment. Or I am totally wrong and that's would require a lots of work ?
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Lithnor



Joined: 19 Jul 2005
Posts: 2

PostPosted: Tue Sep 06, 2005 5:37 pm    Post subject: Reply with quote

whatever happened to this..... did PMF give up or something?
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PacManFan



Joined: 25 Jun 2005
Posts: 66

PostPosted: Wed Sep 07, 2005 10:12 am    Post subject: Never give up Reply with quote

I haven't given up, it's just taking longer than I hoped. I'm not working on it as much as I used too, but I'm still putting in a few hours(5-10) a week.

I'll post an update when I get the dynamic recompiler working.

-PMF
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"I'm a little source code, short and stout
Here is my input, here is my out."

Author of PSPQuake and PSPSOne.
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zabbyh



Joined: 15 Jul 2005
Posts: 13

PostPosted: Wed Sep 07, 2005 11:56 pm    Post subject: Reply with quote

www.pspcrazy.com has got news about a project called PSP PSOne emulator. Check it out you may be able to cut the workload if you work with this guy.
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Thu Sep 08, 2005 1:32 am    Post subject: Reply with quote

zabbyh wrote:
www.pspcrazy.com has got news about a project called PSP PSOne emulator. Check it out you may be able to cut the workload if you work with this guy.


Pocket PC (PPC) != PlayStation Portable (PSP).

There are some subtle differences.
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zabbyh



Joined: 15 Jul 2005
Posts: 13

PostPosted: Thu Sep 08, 2005 5:04 am    Post subject: Reply with quote

but the article is called - Isn't the author of that ppc emlator thinking of making a PSOne emulator. I don't understand that article

9/6/05: PSP PSONE emulator to come onto the PSP?
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sexdwarf



Joined: 14 Jul 2005
Posts: 34

PostPosted: Thu Sep 08, 2005 7:54 am    Post subject: Reply with quote

zabbyh wrote:
I don't understand that article


exactly, neither did the handful of "news" sites that put that up...there is no dev for it over there...
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Cheddar



Joined: 21 Sep 2005
Posts: 3

PostPosted: Wed Sep 21, 2005 12:49 pm    Post subject: Reply with quote

Hey Pacmanfan,

It's been awhile, just wondering how things are going? Did 'they' get you? Are you still hacking away, or have you given up on the project?
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siso



Joined: 22 Sep 2005
Posts: 7

PostPosted: Thu Sep 22, 2005 6:12 pm    Post subject: Reply with quote

Hi PacManFan, but LDChen(the author of fpse) can help you, right?

To look this:http://pdai.org/forum/showthread.php?t=6602
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Cheddar



Joined: 21 Sep 2005
Posts: 3

PostPosted: Sat Sep 24, 2005 11:58 am    Post subject: Reply with quote

Hello?
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Sat Sep 24, 2005 3:11 pm    Post subject: Reply with quote

Don't make me lock this thread. If you want to talk to PacManFan so badly, then PM or e-mail him. If he doesn't respond, get over it. Don't keep bumping the thread, it's irritating.
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Cheddar



Joined: 21 Sep 2005
Posts: 3

PostPosted: Sun Sep 25, 2005 2:50 am    Post subject: Reply with quote

Arguably, this is one of the most anticipated of the emulators available for PSP. This forum is the most recent, and exclusive discussions regarding Pacmanfan's progress, which I might add is farther along than anyone else in this domain. Attempts at contacting Pacmanfan through pm and email has been fruitless. So your board is the only discussion available to get updates. Sorry if it bothers you, but isn't this why the board is here in the first place? PSP development? Requesting update for an item exclusive, it seems, to your forums? I think you may want to invite more discusiion, not only from Pacmanfan, but also from the community regarding this update. Your sitting on the single most exciting development for the psp and I don't want it to die. You shouldn't either, it's attracting attention to your site.
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Sun Sep 25, 2005 3:10 am    Post subject: Reply with quote

Are you a developer? Are you here to help PMF with his emulator? The admins here don't care about attention from users and fans, and that's one reason we no longer have a general discussion board. Bumping a thread with no development content is akin to having a general discussion board. Besides that, bumping a thread repeatedly within a span of 2-3 days is just bad forum etiquette, period. I will leave it open to help get the point across, but if you bump it again, it's locked. Locking the thread doesn't kill off the emulator, but it does prevent non-development posts from cluttering up the site.
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Ihurtmyballs



Joined: 02 Nov 2005
Posts: 1

PostPosted: Wed Nov 02, 2005 1:39 pm    Post subject: hey im having trouble getting it to work :S Reply with quote

i did everything i thought was right and i guess everything or something i did was wrong can you help me out to get it on my psp firmware v1.50 i used kxploit and put that file in the bios maybe im putting stuff in the wrong place :S :(
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wuldstock



Joined: 07 Dec 2005
Posts: 4

PostPosted: Thu Dec 08, 2005 12:16 pm    Post subject: Reply with quote

Are there any updates PacManFan? Haven't heard from you in a while. Have you finished your recompiler, and did it boost the performance as you predicted? Let us know what the status is, maybe there are some coders out there who can help if they know where the thing is in developement.
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