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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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haxd
Joined: 12 Apr 2007 Posts: 5
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Posted: Thu Apr 12, 2007 8:20 am Post subject: PSPDEV / cygwin development, Windows Vista problem :( |
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I'm trying to compile some code in cygwin under windows vista, and I'm getting a nasty error:
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C:\Users\Robin\Desktop\PSPDEV>make
psp-gcc -I. -IC:/Users/Robin/Desktop/PSPDEV/psp/sdk/include -O2 -G0 -Wall -L. -
LC:/Users/Robin/Desktop/PSPDEV/psp/sdk/lib main.o -lpspdebug -lpspdisplay -lp
spge -lpspctrl -lpspsdk -lc -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resol
ver -lpsputility -lpspuser -lpspkernel -o Bansai.elf
5 [main] ? (2240) c:\Users\Robin\Desktop\PSPDEV\libexec\gcc\psp\4.0.2\coll
ect2.exe: *** fatal error - couldn't allocate heap, Win32 error 0, base 0x7A0000
, top 0x7B0000, reserve_size 61440, allocsize 65536, page_const 4096
3 [main] collect2 4092 child_copy: stack write copy failed, 0x22EB80..0x23
0000, done 0, windows pid 2288308, Win32 error 5
make: *** [Bansai.elf] Interrupt
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Anyone have any idea what's going wrong?
I think it could just be Windows Vista, but I'm running under an Administrator account, with UAC turned off. With the command prompt running under 'Administrator mode' also. |
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jockyw2001
Joined: 29 Sep 2005 Posts: 339
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haxd
Joined: 12 Apr 2007 Posts: 5
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Posted: Thu Apr 12, 2007 8:40 am Post subject: |
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And that article has nothing to do with the problem I had, but thanks anyway.
It turns out that I had Windows SUA binaries on my PATH and it was interfering. All is well now though :) |
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