forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

glList conversion to glDrawArrays

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
Cpasjuste



Joined: 29 May 2005
Posts: 214

PostPosted: Fri Sep 12, 2008 11:49 pm    Post subject: glList conversion to glDrawArrays Reply with quote

Hi, i'm trying to port a game to the psp, and i encounter a problem with the gl*List calls not ported to the psp.

I'm trying to port the part of code using them to the glDrawArrays function, but without luck. (I know nothing in openGL)

Could someone help me with this ? It would help me and maybe other people to learn how it's done.

Here is the original source code ( "ifndef _PSP" contains the non working functions) : http://mydedibox.fr/Model.cpp

And here is a model file exemple including the vertices : http://mydedibox.fr/sample.model
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group