forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

PS2 MAME source tarball?

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS2 Development
View previous topic :: View next topic  
Author Message
puddles



Joined: 13 Jul 2004
Posts: 1

PostPosted: Tue Jul 13, 2004 4:58 am    Post subject: PS2 MAME source tarball? Reply with quote

Greetings all. First time poster.

I've been playing a bit with the binary distribution of the PS2 Build of MAME. Does anyone have the source tarball used to build that demo? I'd like to clean up/fix up a few things in it. This will be my first foray into PS2 development, but I'm hoping once I get the toolchain set up that the tweaks I want to make will be fairly simple.

I sent an email to Tirfing, but I figured I'd drop a post here about it, as well.

Thanks, in advance, for any help!

Puddles
Back to top
View user's profile Send private message
evilo



Joined: 22 Apr 2004
Posts: 230

PostPosted: Tue Jul 13, 2004 7:31 am    Post subject: Reply with quote

Hi puddles, and welcome !

concerning mame, I think that everybody (including mysef) is looking for it, and tirfing never answers to email (at least those one guessing for the source)

anyway, let's hope that one day, someone will be enough motivated to restart a new fresh port ;)
Back to top
View user's profile Send private message Visit poster's website
J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Tue Jul 13, 2004 7:54 am    Post subject: Reply with quote

I think you'ld be better of to start with the latest version and work in support for the current ps2sdk than to try to update that OLD code. Go to the xmame site and get the very latest *ix code base to work from. The version used for PS2MAME is so outdated it's ridiculous.
Back to top
View user's profile Send private message AIM Address
Sonny_Jim



Joined: 13 Oct 2005
Posts: 1

PostPosted: Thu Oct 13, 2005 12:47 am    Post subject: PS2mame source tarball Reply with quote

I thought there would be little point in using a later mame because most of the newer game additions would be too cpu intensive to run on a PS2, plus the fact that it would be a massive file. Who wants to play 300 different versions of MahJong anyway?

I would like to have a look at the source, if only to bodge in 2 controller support.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS2 Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group